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-   -   TGAGTM: Calamity Jane (https://simplymaya.com/forum/showthread.php?t=19349)

mtmckinley 04-12-2005 04:02 PM

TGAGTM: Calamity Jane
 
Work is underway for my new book: The Game Animator's Guide to Maya. Right now, I'm working on the featured model of the project, a cowgirl character. I figured I'd let you guys follow along with the progress of it. :)

Here's the concept art drawn by my good buddy Steve Garcia, the same guy who did the concept for my first book.

http://www.mtmckinley.net/book2/bookconcept1.jpg

And here's what's been done so far:

http://www.mtmckinley.net/book2/progress1.jpg
http://www.mtmckinley.net/book2/progress2.jpg
http://www.mtmckinley.net/book2/progress3.jpg

So, still very early.

There is no real polycount I'm going for, but I'm hoping to keep in in the 15,000 poly range.

magicsy 04-12-2005 04:46 PM

wow great drawing.!
So tell me mike is it easier to get into the games industry rather than other fields of 3d stuff. (stuff been the only word i can think of as other jobs...lol)

mtmckinley 04-12-2005 04:54 PM

I don't know, as I've not attempted to enter other fields. I would think it would be easier than, say, film effects work, though, predominanty because the vast majority of film effects studios (at least, in the USA) are located in California, which makes sense, seeing as Hollywood is there. Game studios, though, are spread out across the country a little more (although there are 'hubs' in California, Washington, and Texas where there are a good number close to proximity to each other).

Funky Bunnies 04-12-2005 05:32 PM

Agreed, the concept looks really nice :)
But wow this is great, Mike. Looks like it's going to be another awesome book. I'll definitely be looking forward to its release!

magicsy 04-12-2005 05:47 PM

yeah i think ill be asking "santa" hahah for a lot of things from here, this site really can bring the best out of you.
keep up the good work.

NextDesign 04-12-2005 06:03 PM

Wow. Looks awsome mate. Ill have to pick this one up as well!

I really enjoyed the last one!


Cheers mate! :beer:

vladimirjp 04-12-2005 06:14 PM

be sure to show wires too. :beer:

mtmckinley 04-12-2005 06:46 PM

Thanks, guys. :)

Here ya go:

http://www.mtmckinley.net/book2/progress4.jpg

http://www.mtmckinley.net/book2/progress4w.jpg

utpal 04-12-2005 06:55 PM

hey mike, great progress. your model looks quite promising so far..
nice to finally see a WIP by you..

:beer:

mtmckinley 04-12-2005 09:00 PM

Thanks, utpal. I dont' post many WIPs because I can't post stuff I do at work until I get permission, and by then, it's usually Finished Work (posted one up earlier today).

Working on that coat:
http://www.mtmckinley.net/book2/progress5.jpg

mc-fleury 04-12-2005 09:27 PM

really nice!no word...looking foward to see your final model.
by the way, can you show the wire of his back because i try to learn how to place edges in the back of my character.
keep it up.
:beer: :beer:

Jay 04-12-2005 10:04 PM

Hey Mike

About time you posted again. This design looks very cool, The drawing itself was enough to make me wanna drop everything and build her , but in Hi res.

I think youve made a cool start with the character so far, I love this type of thing anyway so I'll be hanging on this thread.

best regards
Jay

mtmckinley 04-12-2005 10:52 PM

Thanks again, fellas. :)

First pass at some hair. Not sure if this is the configuration I'll go with just yet.

http://www.mtmckinley.net/book2/progress6.jpg

And wire:

http://www.mtmckinley.net/book2/progress6w.jpg

swankymonkey 04-12-2005 11:24 PM

YEE-HAW!!! Neat neat neat! The collar is my favorite part so far. I can't wait to see this textured. You are gonna texture her aren't ya?

Guess I'd better make room on my bookshelf!

Dave

BMS 04-12-2005 11:31 PM

Great Concept Drawing by Steve Garcia :beer: and love the modelling progress too. Thanks for sharing the progress Mike.

Cheers
Paul


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