Smooth it?
How to convert a 8 sided polygon into a torus shape?
In one of my tutorial the guy uses a button which doesn't work for me. We created 2 nurb circles, loft them together, then converted it to a polygon, which turned out to be a 8 sided one. Now I want to smooth it out. Any ideas?:headbang: |
Well, the only way that I was able to do this is:
Modify>Convert>Subdv to Polygon Then Modify>Convert>Polygon to Nurbs. WHY? I have no clue. I tried Modify>Convert>Polygon to Nurbs without the Modify>Convert>Subdv to Polygon but it didn't work. :confused: |
found it,
Mesh > Smooth. :attn: |
Not only can you smooth an entire object, you can also smooth faces. Just select some faces, then perform the Mesh>Smooth. This is useful if you want to keep poly count low and you don't need all the parts of an object smoothed.
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