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marcus 16-01-2003 03:54 PM

rendering problem
 
1 Attachment(s)
I'm having problems rendering Iges files in maya. All the surfaces appear to be trimmed when selected but the objects when rendered appear full of gaps (see attached pics of a spray cap).
Any Ideas?

Marcus

sdch1000 16-01-2003 04:11 PM

Try increasing the tesselation vaules in the attribute editor for the surfaces giving problems.

marcus 16-01-2003 04:28 PM

Tried that but it had no effect on the image. Are there any Iges plugins for Maya? or any other dodges that might work?

Many Thanks,

Marcus

kal 17-01-2003 12:14 PM

did you try increasing the edge setting (cant remember the exact name but its found in the tesselation dropdown)

marcus 17-01-2003 05:27 PM

Where's that? Just looked for it but it's not under tesselation or advanced tesselation. Am using Maya 4.0.

Thanks,

Marcus

kal 20-01-2003 04:04 PM

*edit* (with shape node selected) open attribute editor>options>smooth edge.
doesnt always comepletely remover such probs, but usually helps a lot

I'll take a look when i get back from work.. was sure it was in the tesselation tab though :(


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