Error Reading File... HELP ME PLEASE
I have an animation that I have been working on that is my final project. But, when I open my file, and the previous version of the file, I get the error, "Error Reading File."
My script editor reads: file -f -new; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; // untitled // commandPort -securityWarning -name commandportDefault; // AbcExport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11) // AbcImport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11) // BifrostMain plug-in loaded (built Feb 26 2015 18:00:13) updateRendererUI; optionVar -sv colorManagementPolicyFileName ""; optionVar -iv colorManagementManagePots 1; optionVar -iv colorManagementOCIORulesEnabled 1; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; saveShelf Rendering "/Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/shelves/shelf_Rendering"; // 1 // saveShelf XGen "/Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/shelves/shelf_XGen"; // 1 // // Saving preferences to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userPrefs.mel // Saving window positions to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/windowPrefs.mel // Saving runtime commands to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userRunTimeCommands.mel // Saving named commands to : /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/userNamedCommands.mel // Saving plug-in preferences to: /Users/rorymcmanus/Library/Preferences/Autodesk/maya/2016/prefs/pluginPrefs.mel // Preferences saved. See Script Editor for details. // AbcBullet v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11) // cgfxShader 4.5 for Maya 2016.0 (Feb 26 2015) // Warning: line 0: Plug-in, "retargeterNodes.py", is already loaded. Skipped. // updateRenderOverride; updateRendererUI; +++++++ Turtle for Maya registered successfully ++++++ // mental ray for Maya 2016 // Mental ray for Maya: using startup file /Applications/Autodesk/mentalrayForMaya2016//maya.rayrc. // mental ray for Maya: setup // mental ray for Maya: initialize // mental ray for Maya: register extensions // mental ray Node Factory: loaded evalDeferred "shaderBallRendererMenuUpdate"; // mental ray for Maya: successfully registered // mental ray for Maya: loading startup file: /Applications/Autodesk/mentalrayForMaya2016//maya.rayrc // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/AdskShaderSDKWrappers.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/architectural.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/architectural.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/base.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/base.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/basehair.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/basehair.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/bifrostMR.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/bifrostMR.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/bifrostphenMR.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/builtin_bsdf.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/builtin_object_light.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/contour.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/contour.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/coreutil.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/coreutil.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/layering.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/layering.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/layering_phen.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/object_light_phen.mi // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/paint.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/paint.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/physics.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/physics.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/production.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/production.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/subsurface.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/subsurface.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/surfaceSampler.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/surfaceSampler.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/userdata.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/userdata.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/useribl.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/useribl.dylib // generating Maya nodes... // parsing /Applications/Autodesk/mentalrayForMaya2016/shaders/include/xgenMR.mi // loading /Applications/Autodesk/mentalrayForMaya2016/shaders/xgenMR.dylib // generating Maya nodes... get_mdl_modules('/Applications/Autodesk/mentalrayForMaya2016/shaders/mdl') # ['maya_default'] # updateRendererUI; file -f -options "v=0;p=17;f=0" -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_clothing.mb";addR ecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_clothing.mb", "mayaBinary"); closeAllNodeEditors; closeHypershade; requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2"; requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 "; requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)"; requires "stereoCamera" "10.0"; requires "stereoCamera" "10.0"; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; // Warning: line 0: Errors have occurred while reading this scene that may result in data loss. Please check the Script Editor for details. // // File read in 0.28 seconds. // Error: line 0: Error reading file. // // Error: line 0: Error reading file. // // Error: The program could not load. // // Error: // // cgErrorCallBack // Error: The program could not load. // // Error: // file -f -options "v=0;p=17;f=0" -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb";add RecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb", "mayaBinary"); closeAllNodeEditors; closeHypershade; requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2"; requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 "; requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)"; requires "stereoCamera" "10.0"; requires "stereoCamera" "10.0"; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; // Warning: line 0: Errors have occurred while reading this scene that may result in data loss. Please check the Script Editor for details. // // File read in 0.25 seconds. // Error: line 0: Error reading file. // // Error: line 0: Error reading file. // getenv "TEMP"; getenv "TEMP"; getenv "TEMP"; file -f -options "v=0;p=17;f=0" -esn false -ignoreVersion -typ "mayaBinary" -o "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb";add RecentFile("/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb", "mayaBinary"); closeAllNodeEditors; closeHypershade; requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2"; requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 "; requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)"; requires "stereoCamera" "10.0"; requires "stereoCamera" "10.0"; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; // Warning: line 0: Errors have occurred while reading this scene that may result in data loss. Please check the Script Editor for details. // // File read in 0.26 seconds. // Error: line 0: Error reading file. // // Error: line 0: Error reading file. // // File read in 0.0055 seconds. // Error: line 0: Error reading file. // file -f -new; optionVar -sv colorManagementColorPickerColorSpaceSelection "Rendering Space"; optionVar -iv colorManagementColorPickerColorMgtEnabled 1; // untitled // file -import -type "mayaBinary" -ignoreVersion -ra true -mergeNamespacesOnClash false -namespace "womanpractice1_walking_fullcycle_hairtrial" -options "v=0;p=17;f=0" -pr "/Users/rorymcmanus/Desktop/rfm5097_Animation_Project2 2 2/scenes/womanpractice1_walking_fullcycle_hairtrial.mb"; requires -nodeType "HIKSolverNode" -nodeType "HIKCharacterNode" -nodeType "HIKSkeletonGeneratorNode" -nodeType "HIKControlSetNode" -nodeType "HIKEffectorFromCharacter" -nodeType "HIKFK2State" -nodeType "HIKState2FK" -nodeType "HIKState2SK" -nodeType "HIKEffector2State" -nodeType "HIKState2Effector" -nodeType "HIKProperty2State" -nodeType "HIKPinning2State" -nodeType "HIKCharacterStateClient" -dataType "HIKCharacter" -dataType "HIKCharacterState" -dataType "HIKEffectorState" -dataType "HIKPropertySetState" "mayaHIK" "1.0_HIK_2014.2"; requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mia_material_x" -dataType "byteArray" "Mayatomr" "2016.0 - 3.13.1.2 "; requires -nodeType "cMuscleCreator" "MayaMuscle" "2.00 (Build: 004)"; requires "stereoCamera" "10.0"; requires "stereoCamera" "10.0"; // Warning: line 0: Errors have occurred while reading this scene that may result in data loss. Please check the Script Editor for details. // // File read in 0.3 seconds. // Error: line 0: Error reading file. // // File read in 0.0053 seconds. // Error: line 0: Error reading file. // Please help me please please please and thank you! |
Try creating a fresh new scene and importing this problem scene into it.
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