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-   -   Turning wireframe mesh into geometry? (https://simplymaya.com/forum/showthread.php?t=12727)

maya4todd 23-07-2004 05:48 PM

Turning wireframe mesh into geometry?
 
How do I take a sphere, for instance, and generate geometry based on its wireframe? How do I control the thickness of the "wires"?

Thanks. :)

Dann 23-07-2004 09:57 PM

select each "wire" and run the duplicate curve command. The create a circle and extrude it along the curve. You can control the thickness by changing the radius of the circle.

maya4todd 23-07-2004 10:46 PM

Are you talking about a NURBS sphere?

Dann 23-07-2004 11:49 PM

yuppers, they are called isopearm on a NURBS object

tayanco7 28-12-2013 08:07 AM

how to do the same with polygons?

mickhah 28-12-2013 11:10 AM

i don't think there's a button to do that. maybe you could find some script.


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