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-   -   Zbrush displacment exporter problem (https://simplymaya.com/forum/showthread.php?t=30682)

ColdWave 14-08-2008 05:07 AM

Zbrush displacment exporter problem
 
Ok i have my model Zbrushed and i want to export a displacement map to import it Into Maya

here is the problem i face

I set my Displacement options to
1.D32
2.channels : 3
3.Bits 16bits
4.Vertical Flips : yes
5.scale : off
6.Smooth: no
7.Seamless : no
8,9,10: Ch1,2,3 : full range
11:Ch1 res,2,3 : full

Then i increase the DbsubPix to 4 ( It's write that this is Map Quality , higher more details )

and when i get the map i get this :
http://simplymaya.hit.bg/1.JPG
This is level 4 of DbsubPix


On level 0 is this :
http://simplymaya.hit.bg/2.JPG


It's detail when i render with Maya on level 0 , but on level 4 it's nothing ??? whan i'm doing wrong ? ( the details on level 0 are not so good ...)I need more quality ...

Any ideas ?

vladimirjp 14-08-2008 10:35 AM

set your scale to auto +adf

ColdWave 14-08-2008 10:50 AM

1 Attachment(s)
and the effect :alien: ???

ColdWave 14-08-2008 10:55 AM

1 Attachment(s)
THIS IS ON " DPSUBPIX : 0 "

cAN I GET IT MORE DETAILED ... ?

ColdWave 14-08-2008 10:56 AM

1 Attachment(s)
And the Zbrush original


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