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tony_m 23-01-2007 10:05 PM

student question
 
hello everyone,

I may have a stupid question, but i'm a student and i'm have modeled a character. I'm just confused about wether to UV map and textrue first then rig or the other way around.

gster123 24-01-2007 02:44 AM

Thikn I would UV map and texture it then Rig, then ifyou paint weights you wont get any funkey overlaping areas of geo

publicFunction 24-01-2007 05:21 AM

The standard way to approach this is:

Model, Map and Texture, Rig, Animate, Produce

NeoStrider 24-01-2007 07:04 AM

i think i would replace the word 'produce' with render, seeing as how from modeling to rendering you're already in production ;)

publicFunction 24-01-2007 07:32 AM

Picky Picky LOL

tony_m 24-01-2007 07:56 AM

great! Thanks everyone. you've been a great help.


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