Constrain camera to water drop?
I imported my mesh of a simple drop of water splashing into a pool. wondering how I can constrain a camera so that it follows the drop -- so that the drop is centered with the Film Origin of the camera.
Was hoping there would be a way to constrain a face of the water drop to the camera, but not sure how to do it. |
Re: Constrain camera to water drop?
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i just tried that, but since it is a realflow mesh, there are no translation properties on the face i duplicate so the camera remains stationary.
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Then you may need to create a dummy object and snap or constrain it to the drop to get the coordinates right, then do what suggested above.
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