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-   -   How to model a Nurbs car tyre? (https://simplymaya.com/forum/showthread.php?t=16384)

MrR 19-04-2005 12:09 AM

How to model a Nurbs car tyre?
 
Hey all

Just looking for some tips on modelling a car tyre with nurbs. Specifically the tread. If anyone has any experience with this, I'd appreciate ideas on the best approach. Comment on the use of:

displ mapping?

curv projections and trimming?

lofting techinques?

Any input appreciated.

Thanks!

MrR

alienscience 19-04-2005 01:01 AM

I think there is a butt load of tire modeling tutorials out there. I think there are mainly text, but hey, whateva. Just try a google search and see what pops up. Also I think that SM is coming out with a car modeling tutorial soon anyways.

MrR 19-04-2005 02:54 AM

Found this which looks pretty kewl. Nothing nurbs specific however:

http://www.carbodydesign.com/3d-tutorials-acc.html

sspikedudley 19-04-2005 11:33 AM

Yeah SM's car tutorial should be up in the next couple of days it shows you how to build the tire with nurbs then texture it with a displacement map, show it also shows you how to get the best looking displacement with nurbs surfaces. I think that displacement is the best way to go around it as when you render it doesn't have to compute polys or nurbs surfaces

YellowMarker 19-04-2005 12:04 PM

Hey spike, any idea on how many parts its going to be or the approx cost? Or can you not tell me that yet ;)

sspikedudley 19-04-2005 05:51 PM

Well Kevin and David might have merged or cut some parts up but it lasts for 5 minutes under 15 hours and I don't know the cost thats kev's department

MrR 21-04-2005 11:13 PM

1 Attachment(s)
OK so this is what I came up with using PLE while I was sitting through windows security training at work ;)

It's entirely nurbs. Comments appreciated and welcome.


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