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-   -   Nexu Creature (https://simplymaya.com/forum/showthread.php?t=2637)

kiwi00272 12-12-2002 03:29 AM

Nexu Creature
 
1 Attachment(s)
Im new to this site and this is my first post. Im trying to semi-recreate the Nexu creature off of Star Wars Episode II. Im not great at texturing and have only begun the head. Let me know what you think.

BabyDuck 12-12-2002 11:53 AM

you need to smooth some parts of the head some more. would help to see the low poly and smooth poly version with wire. it seams to be something inbetween: too detailed for a low poly version, and not round enough for high poly. if you smooth this as is you end up with a bit too many poly (than actually needed) - and if you keep it it is not round enough.

but then, it is a excellent start. i did not see episode 2 so i cannot tell you how good you followed the original. and welcome to SM.

iron_tick 12-12-2002 01:37 PM

good imagination there, keep at it and keep us posted. looks like the hamburger that eats you.. LOL

kiwi00272 12-12-2002 10:15 PM

Thanks for the input, this is a smoothed version of the model however my low poly model has sections that are either very low poly or very high poly, im workin on that. Im off to London for about a week so Ill post when i get a chance. Thanks again!

kiwi00272 13-12-2002 02:48 AM

Different Polys
 
Here a low and high poly verion wireframe and a tweaked head with teeth and glowing eyes.

kiwi00272 13-12-2002 02:49 AM

forgot pic, sorry

kiwi00272 13-12-2002 02:51 AM

hmmm.... :confused: third times a charm?:banghead:

kiwi00272 13-12-2002 02:52 AM

1 Attachment(s)
:mad:

kiwi00272 13-12-2002 10:22 PM

Im not too happy with the teeth, they look to duplicated and quill like. Im gonna try and create several different types and put them into a molded set of gums.

BabyDuck 13-12-2002 10:39 PM

that is looking better - now i see what you did. and maybe you need to straighten out the one vert on the left - or add some more random to the other "perfect" hamburger. in your case - if you want to keep the hard "nose" (the line in the middle) harder i would suggest you change the smooth contigunity value a bit down - i would say 0.7 or 0.8 - this way the the harder edges stay hard but get rounded. and to add more roundness without adding detail - i would tweak the subdivision level of smooth to 2.

and i like the teeth - even if they are a quick (duplicate?) hack ;)


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