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-   -   SciFI project wip (https://simplymaya.com/forum/showthread.php?t=9230)

korben 02-12-2003 10:31 AM

SciFI project wip
 
Hello

Im working on my first major project, a short SCI-FI animation about a space colony...
storyboard not finished yet! :rolleyes: aiming at NPR, cartoon style.

2 starwars-spaceships and a droid are done so far.
droid design by a XSI user over at XSIbase.com, i liked the design so i desided to do one in Maya.


http://w1.480.telia.com/~u48025047/bb_botTOON5.jpg
http://w1.480.telia.com/~u48025047/royal.jpg

Mental Ray for rendering. c/c are welcome

Alan 02-12-2003 01:28 PM

hey that's a really nice style you've got there. The droid reminds me of Blue (the really famous cg short character).

So have you got any of your storyboards or anything to show us? that would be very cool to see. I'm really looking forwards to this one it's looking great!

Alan

korben 02-12-2003 11:37 PM

Thanks for the reply Pure_Morning
Sorry no storyboard to show at the moment. It's all on paper and I got no scanner.

Rerigged the droid today, will put up some testanim soon

Some more wip:

http://w1.480.telia.com/~u48025047/bb_bot03.jpg

http://w1.480.telia.com/~u48025047/bb_diselectric.jpg

http://w1.480.telia.com/~u48025047/repcruiser.jpg

korben 04-12-2003 02:37 AM

a simple walkcycle :bgreen:

DIVX 5.11


TEST ANIMATION 300KB

neoarcadia 05-12-2003 05:32 PM

Wow :eek: I really like this one :) Keep it up!

Pony 05-12-2003 07:27 PM

WOW !! great stuff !!

twisteddragon33 08-12-2003 08:49 AM

As a newbie question... How did you make the guy so smoth, rounded? Like it had just been sandpapered for a few hours...?

And i like him a lot, but the semi-exposed chest cavity may be a problem in a battle... especially if any vital functions are within. Maybe have a clear plastic/armor between the rib-cage like shells?

korben 08-12-2003 07:55 PM

Thanx for the replys

(((((How did you make the guy so smoth, rounded? Like it had just been sandpapered for a few hours...?)))))

--- It's polys converted to SubDs

(((((the semi-exposed chest cavity may be a problem in a battle... especially if any vital functions are within. Maybe have a clear plastic/armor between the rib-cage like shells?))))

--- haha .. good point.. :D

But the thing i like about the chest is that you can see the "spine" and the "ribs"

http://w1.480.telia.com/~u48025047/chest.jpg

korben 09-12-2003 12:21 AM

Some more WIP:
A ScoutSpider!! from minority report...

http://w1.480.telia.com/~u48025047/spider01.jpg



ANIMATION: :bgreen:
Playblast animation 250 kb


SCOUTSPIDER

DIVX 5.11

carrot juice 09-12-2003 12:35 AM

If I may ask, what NPR script/shader/renderer are you using? did you get it somewhere or write it yourself?

thanks

howardporter 09-12-2003 12:44 AM

yeah, thats what I was going to ask about too! How did you get that cool shader going on?

awesome stuff by the way :thumbsup:

XanthZeax 09-12-2003 09:17 PM

wow dude, dat is great
so damn l337

korben 10-12-2003 10:20 AM

(((If I may ask, what NPR script/shader/renderer are you using? did you get it somewhere or write it yourself? )))

I used Mentalray..
contour shaders for the "ink outlines"
and dielectric material for the glass shader

thank you all for the comments

korben 14-12-2003 07:49 PM

Hello!!
I've been working on an alien character....
the head is almost done I think!! C/C please

rendered in 2 passes.
GiJoe and ambient occlusion with MentalRay

--------------------------------------------------------


http://w1.480.telia.com/~u48025047/alien_comp01.jpg

Pony 14-12-2003 10:18 PM

that looks way cool. your full of neat ideas..


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