Adding a squash and stretch expression through mel
Hi everyone,
I'm currently trying to finish off a rigging tool I've developed, and the last step to do so is adding an expression for squash and stretch on the spine. I can't for the life of me figure out how to do so through MEL, however. This is the expression I'm trying to add: Code:
$scale = curveInfo1.arcLength/($arcLength * root_anim.globalScale); If anyone could guide me, it'd be greatly appreciated. |
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