making objects transparent.. for referencing.
How do i make geometry transparent so i can see through it on to my reference plane??
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Assign a new material to it then lower the transparancy, or use X-ray
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Isn't easier to assign a layer to it and then press in the empty square so it becomes a T.
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no.
if you did that then the image plane wont be visible. |
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cool. x-ray is just what i was looking for. and i also have one more question well not really a question but what the hell are the green things and how do i make the the little face squares go away when i'm not in face mode??
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