Radius constraint
Hey guys, I gotta admit that I joined up so I can sove this problem :) but this look slike a good forum to check out anyway.
I'm trying to constrain one locator to a fixed radius from another locator. Sounds easy, but I've tried a hundred ways of doing this with no success. With the distanceDimnesion command you can define the distance and get a value - but you can't limit it! anoying. I wont go into all my other attempts, but one way that sort of works is constraining the outside locator to the geometry of a sphere who's pivot point is on the inside locator. This works pretty well, but once I start scaling up the sphere (which I need to be able to do) the outside locator jumps around a little. Nothing I can do to stop this. So, my question is, is there a way to do this mathematicly? or maybe theres a simpler way I havn't seen yet? thanks for any help - alex. |
I'm not sure I'm grasping what you're trying to do, but would Set Driven Key be something you could do for this?
|
Hey Mike, cheers for the reply. Basicaly I'm trying to create a Distance Constraint. - I'd like to contrain one locator to a certain distance from another.
any ideas? -alex. |
have you tried using the offset value for the constraint?
|
hey Cammm, did you reply to this on cgTalk as well?
if not, I'll give the same reply I gave before. using any point constraint with or without an offset value would lock the contrained locator to a position. I want to be able to move the contrained locator to within a sphere of influence - or distance. e.g. exactly like the Distance Contraint in XSI. |
All times are GMT. The time now is 10:24 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018