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-   -   May/June - Norm - Varley (https://simplymaya.com/forum/showthread.php?t=21506)

varley 14-05-2006 05:51 AM

May/June - Norm - Varley
 
Im in... not sure what Ill come up with yet:confused:

varley 14-05-2006 06:00 AM

Im gonna do a death sequence... I have a couple of premade low poly models already... just might change the head or something.

Its gonna be kind of the character (kung-fu master/samurai) finishes off the big boss (snaps his kneck and dices him)...something like that

varley 18-05-2006 01:24 AM

Finally ready to start animating
 
1 Attachment(s)
I modelled a character real quickly. I usually setup my own custom rig, but I wanted to try the new maya 7 full body IK tool... and I have to say... its really cool! ...if you've ever used motionbuilder, you'll love it.

varley 18-05-2006 01:26 AM

simple Pose
 
1 Attachment(s)
simple pose

varley 18-05-2006 01:29 AM

test
 
1 Attachment(s)
I know its an animation contest, but heres a quick test render for fun...no shadows or bump

MattTheMan 18-05-2006 01:31 AM

i dont think SSS is allowed for games.

but cool model

varley 18-05-2006 01:32 AM

Im pretty sure they dont use it either, was just a test

varley 18-05-2006 01:45 AM

I havent made any game models before so sorry for the dumb question ....is cloth ever used?

MattTheMan 18-05-2006 02:23 AM

nope. or not cloth simulations, its all blendshapes and stuff. really quite complicated too!:eek:

Cmon, do your animation, I want to see it :p

varley 18-05-2006 02:30 AM

thanks Matt. Im gonna get around to doing the animation soon... thats what counts right. I was just going to use blendshapes for the head only.

Some Guy 18-05-2006 07:02 AM

Quote:

Originally posted by MattTheMan
nope. or not cloth simulations, its all blendshapes and stuff. really quite complicated too!:eek:

Cmon, do your animation, I want to see it :p

I'm pretty sure Everquest 2 has a cloth simulator in game?

Nice model, it should look good animated

kiveun 18-05-2006 07:55 AM

i made a search in google and yes there is cloth dynamics and simulation in videogames ...

varley 18-05-2006 10:17 AM

hey, thank for the responses. Im pretty sure a cloth sim has been used in certain games before, you can still set the poly cont of the cloth pretty low and get some decent effects. Anyways, I just modified the model a bit to make it look like it has clothing...save on rendering time :)

MattTheMan 18-05-2006 11:45 AM

really! I didn't know there was coth in video games.
huh...

mc-fleury 18-05-2006 09:04 PM

im pretty sure they use subsurface scattering in next gen game like brother in arm:hell's highway(next gen of course)


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