foggy day lighting
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does anybody know how to simulate the lighting of a foggy day, either with the maya render or mental ray? any help would be much appreciated
here's a reference pic, the fog itself is not important, but the lighting is |
Might want to look into using light fog. maya renderer does it pretty good. mental ray does it better but has a whole lot of variables to get it to even show up.
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well, here's my attempt, done with Mental Ray, please tell me how I can improve http://pilotltkettch.250free.com/rex2.bmp
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well, this is a software render, done with raytraced shadows, and about 10 or so directional lights. I think it turned out better than what I got with Mental Ray, especially the shadows on the ground, but it takes about 20 minutes to render a single frame, without textures, motion blur or movement. please, tell me what you think and how I can improve
http://pilotltkettch.250free.com/rex3.jpg |
IMHO i think the mental ray picture turned out better. when i look at the image i see that the T rex needs noise to match the background. so, you might want to look into doing the composite in photoshop instead of doing it directly in maya.
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