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-   -   Particle emitter problem - particles stay on surface (https://simplymaya.com/forum/showthread.php?t=39014)

Kenio1979 08-03-2013 05:08 AM

Particle emitter problem - particles stay on surface
 
Hello, I'm just starting with particles and I have a problem (most likely very silly) with particle emitter. I want to add some floating dust or ash into my scene. I have some geometry and one animated camera. That's it. The problem is, when I create flat polygon to emit the particles from its surface (using Particles > Emit form object), the particles appear and stay on the surface and shake a bit when I play the animation, instead of being emitted. It's a clean scene, without any caches, history, with default particle settings, etc.

If I create the polygon with emitter in a separate scene (and it works the way it should) and then I import it into the main scene, the situation repeats - instead of flowing, particles now stay on the surface.

Any advice would be greatly appreciated.

mickhah 08-03-2013 10:16 AM

try to set playback speed to "play every frame".

Kenio1979 08-03-2013 11:13 AM

It's set like this and everything's plays properly except the particles.

mickhah 08-03-2013 11:25 AM

are you playing the simulation from frame 1? if it is not baked, it works only when playing from the very start.

Kenio1979 08-03-2013 12:40 PM

Yes, each time I play from frame 1. It looks like here:

http://i1359.photobucket.com/albums/...ps5acd297b.jpg

animation camera moves, slider moves, everything else works but particles only accumulate on the emitter. Its weird.

mickhah 08-03-2013 01:23 PM

maybe you set the emitter settings wrong. something like particles speed, or vector.

daverave 08-03-2013 02:31 PM

Could you post a picture of your emitter setting...............dave

Kenio1979 09-03-2013 01:36 AM

http://i1359.photobucket.com/albums/...ps9054b8e9.jpg

mickhah 09-03-2013 10:06 AM

have you changed particles settings?


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