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TDW 07-01-2011 03:34 PM

Big THX mate, I'd never have figured that out myself!!! :) It was very important for me to know how this works, cause I'm not a fan of automatical unwrapping at all. I admit auto mapping has become very good lately, but no matter what 3D app, they just don't know wether I'm unwrapping just an apple or a human head. In most tutorials I watched, even professional ones the authors were using auto unwrap for heads and then fighting down the stretching piece by piece, which took them endlessly. I prefer making the seams myself and get a clean unwrap immediately.

TDW ;)

bullet1968 07-01-2011 03:58 PM

no worries mate...glad to help

TDW 06-02-2011 01:57 PM

Got some stupid questions for you guys once again:

1. Let's assume you have one solid mesh, but it consists of many single objects. How would I seperate such a single object from the whole in edit mode?

2. The bright colors of the wireframe are really annoying, especially when working on a dense highploy mesh. I found out how to change the wireframe's color yet, but is there a way to just decrease the intensity of the current color?


Thx, TDW!!! ;)

bullet1968 07-02-2011 12:16 AM

You solved them? LOL

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