image plane control problems
When I create an image plane in the side view, I also
want to see it in the other views - so far so good. BUT, when I adjust the alpha in the side view image plane, the Perspective view is not affected and remains a bright solid. How do I control the brightness / color / contrast of the "other cameras" view of my "side camera" image plane? Also, how can I move the image plane(s)? Cheers, TH |
yo
I would also like to know how to adjust the transparency in perspective views...
But to move an image plane, goto camera attribute editor - the image plane options and looks for placement extras I think... Try adjusting the values from center. |
Thanks Troyy - I'll give that a go later.
One thing that I have been seeing is that *some* people don't use those camera image planes at all. They just use a poly plane and put on a file texture (image). Seems like a good idea since you can put in on a layer and have all kinds of control. cheers |
Lol, *some*?
Almost everyone around this place prefers the poly plane to the image plane. :p |
Not I. I setup my image plane and put it in a layer, then I hide the layer when Im not directly using it.
|
well, the one drawback to using a poly-plane is that your
viewport has to be in hardware-shading ALL the time.... a bit troubling. I really like to learn to use the image-plane. Any additional help please. |
to get a "wireframe" of the model and keeping hardware texturing on, I generally control the model's transparancy and turn on "Wire on Shaded" in the Shading options.
|
You could try the tutorial at Mike's site on image planes (it's worth it!), or the one here which is also jolly
http://www.simplymaya.com/movie_page...html?tut_id=24 You can also turn on xray mode to keep the transparency. |
Wow - loads of help, well done mates!
<Mike, your site is also truely teriffic ! > This round is on me :beer: |
All times are GMT. The time now is 01:05 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018