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-   -   Head (https://simplymaya.com/forum/showthread.php?t=33333)

3dNinja1 20-11-2009 05:33 PM

Head
 
1 Attachment(s)
This is the second ever head i done

Perfecto 20-11-2009 07:28 PM

What was your main method of creating this head? Are you just using the sculpt tool on a primitive?

3dNinja1 20-11-2009 08:12 PM

no i just made a cube and smoothed it and just moved the edges and vertex

ColdWave 20-11-2009 10:19 PM

check out those head wires
http://www.pixelandpoly.com/graphics...evelopment.jpg

Carry on make second try on head modeling

3dNinja1 21-11-2009 03:53 AM

I think it is a bit to early to start full time head modelling because I only started Maya 3 months ago

Ceryni 02-12-2009 01:43 PM

Ooops, a bit late on answering this.

I have a done a few heads, and finished my first model only a month after I started using Maya, and it really didn't look half bad at all.

take a look at Kurts FREE tutorial on a basic human form

http://www.simply3dworld.com/movie_p...tml?tut_id=138

using a Nurbs Sphere, he inserts isoparms, and uses the new vertices to push and pull at the respective parts of the face to arrive at a "cartoony" like topology.

Seriously, watch the tutorial and follow it along. Its probably the best starting point i've ever used.

If you're looking into more organic modelling, then the whole tutorial is full of brilliant tips and tricks.

bigtommyb 03-12-2009 05:51 PM

I would agree with Ceryni find a good tutorial and work your way through it. its probably the fastest way of learning rather than doing lots of small incomplete pieces.

One of the first projects i learnt was an orc head i found online somewhere turned out pretty well for my 1st attempt. I then did some environments and items to find out what i enjoyed making the most but definately spend more time on 1 thing.


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