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Gekko 26-03-2003 01:50 PM

Stainless Steel
 
I've been trying to create a stainless texture for a set of cutlery I've modelled but I can't seem to get the brushed metal look. Anyone have any ideas?

ragecgi 26-03-2003 03:10 PM

There is a lathed metal shader on Highend.

But otherwise, you could also map a 2d fractal texture to a basic metal shader's specular color, and for the "brushed" look, you can adjust the offset of the 2d texture placement node to "strech" it so it looks brushed.

Just my quick 2 cents:)


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