faces rendering strangely (one side is blacked out)
hi guys,
im using maya for uni so i have switched from 3ds max (huzzah) Anyway, It's kinda hard to explain what the problem is, so i have upload two pictures (wireframe and textured) There are no lights in the scene. basically, it is not a complex scene so i cant understand why the textures (grid) render weirdly. http://i441.photobucket.com/albums/q...2000/persp.jpg http://i441.photobucket.com/albums/q...0/annoying.jpg Let me know if the links are dud, or if i have used a bad upload site etc. etc. thanks guys |
Are the face normals facing the right direction?
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Normals>Set vertex normal
Fixedhttp://i441.photobucket.com/albums/q...rtexnormal.jpg |
Is that a Tron set?
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haha, pretty much, its a group project and we were struggling for ideas of artistic style so someone said tron and everyone agreed on the spot
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