Mirror Geometry ...
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I seem to have a problem using the Mirror Geometry action, you see, when I mirror the object it leaves edges non-merged and I can´t play with them, delete them, nor anything.
I made the same procedure with a single cube, subdivided it and made the whole process even using the same settings and it worked, I could even delete the edge and leave the face. But I can´t in my model. What could be causing my problem? :banghead: Thanks for any feedback. :) |
Did you try the merge vertices function? In the options, make the value .0001. It'll make vertices that are right on top of each other merge together.
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It works! Thanks!
I tried and ...
... It works! :banana: Thanks a lot mtmckinley! Worked like a wonder ... and it didn´t leave any non-manifolds! Thank you very much! :beer: |
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