Final kirby montage
Ive finally finished meta knight and ive created a desktop featuring all of my kirbys
my 2d skills are a bit lacking.... http://img228.imageshack.us/img228/7...ontage2.th.png |
(applause) You done well. :attn:
I love the presentation. |
it's about time :p
looks damn good man keep at it:beer: |
Its a really cute theme, I like it. Only crit is that they seem a little cut and pasted onto the background.
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Thanks guys, this is the first thing ive made that im actually happy with :blush: |
O_o
I just realised that, while i want to make a short i have never animated anything except for one walk cycle XD Since i now love kirby so much and this project was so much fun I think i will animate him. http://www.youtube.com/watch?v=JFYLk...eature=related I love kirby :blush: Ive updated my site so you can now see higher res versions of all my kirbys http://elephantanimations.110mb.com/kirby.html I know ive said that thats it but i still want to make more kirbys...... <(^-^<) |
that's pretty cool
i think if you paint in some shadows it will reduce the cut-and-paste feel. the shadows don't have to be accurate, just exist. |
yeah i think youre right
I might make a proper seen in maya for them..... btw i found this http://Buci01.deviantart.com/art/The...Kirby-96591584 it makes my project feel so inadequate..... I love the concker one and i was thinking of making a soldier one anyway so..... |
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nah, yours actually looks like it could be a scene
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yeah thats pretty cool, I like the cartoon effect.
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Thanks :D
BTW im now going to make kirby 'conker' (as in the squirrel) |
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started on conker...... then lost it, so had to start again
so ive only really just started it im working off refs from the new conker game, not the original http://www.microsoft.com/spain/prens...ody_grande.jpg |
I thought this project was finished, what happened to your dog or space
ship? These seem too easy for you IMO |
Still working on the dog, but its nice to take a break
and i am going to animate one of them, so im just modeling a couple while reading up on rigging and animating |
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