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mr pix. 21-03-2008 05:29 AM

3dsmax to maya help?
 
I know this has been asked before but up until now I haven't needed to so i havent taken notice.

How do you export a character rig from 3dsmax to Maya? I have the rig in max and exported it as an FBX file to maya.

Unfortunately only the model gets exported. There is no animation attached. I only want the character and the rig?

Any help is much appreciated.

Thnx in advance

:confused: :confused: :confused:

gster123 21-03-2008 05:33 AM

Its either now intergrated into the plug in manager or you need the bonus tools but the 3ds import shoould do it.

mr pix. 21-03-2008 06:06 AM

thanx gster

cant find anything in google or the help files.Can anyone point me to a link or help me wih a step by step.

It exports but loses the mesh goes triangulated, the rig is gone.

arrrghh:confused:


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