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gazzamataz 04-02-2006 03:27 PM

Mr Xeno Returns
 
Right this is no means a finished polished peice as you will be able to tell from looking at it. I started it ages ago but forgot about it. What I want to achieve from it is some facial animation using blend shapes on a simple character's face and do some lipsyncing.

I haven't done the lipsyncing yet just some preliminary facial gesticulations but I must admit I am learning a lot from this experiment.

Here's the link if you dare: Mr Xeno

SpaceGoat 04-02-2006 03:54 PM

that is one hell of an ugly guy lol. :D

looks of so far but for added character you may want to think about more movement in the face when stiking a pose. what i mean is like when he smiles his nostrils/nose widens, cheeks expand and lift and his eyes squint. looking in a mirror whilst animating the blend shapes helps to visualize.

swankymonkey 04-02-2006 04:53 PM

Re: Mr Xeno Returns
 
... facial gesticulations ...

GESTICULATIONS ... thats gonna be my word for the day!

I like the character design. Looking forward to seeing what you make of it.

Dave

gazzamataz 04-02-2006 05:15 PM

Quote:

that is one hell of an ugly guy lol.
He's meant to be :) as for going into more detail with the facial expressions I hadn't planned on doing that since he is only a simple poly model with the normals softened.

But I might go further, I will be posting some conversation from him soon;)

gster123 05-02-2006 04:43 PM

Cool start!!


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