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-   -   Jan/Feb - Frayo - Norm (https://simplymaya.com/forum/showthread.php?t=10182)

frayo 02-03-2004 07:07 PM

NitroLiq
i'm from Labangon. why....? have you been here....?

NitroLiq 02-03-2004 07:37 PM

Yeah, my wife is originally from San Miguel Apas...not sure if that's considered Lahug or not. It's near the Waterfront Hotel and Village. I've been there a couple of times....hopefully going back for a visit later this year. Can't wait..looking forward to scuba diving again...heh! :)

ctbram 05-03-2004 04:03 AM

Oops - I read this post to late to help but I can answer your question regarding boolean operations making the mesh disappear.

What if:

I can't use the boolean operations on my meshes?

Booleans operations do not work on meshes that have zero (or very small) area faces. Before you use a boolean action, either enlarge these faces or remove them.

To select these faces:

1. Select the meshes. (be sure to have component faces on)
2. Choose Edit Polygons > Selection > Selection Constraints.
3. Set Constrain to All Next
4. Expand the Geometry and Area sections.
5. Turn on Activate and set Min to 0 and Max to 0.0001.
6. You can now enlarge them or remove the faces.

Booleans really get an undisserved bad rap. I am certainly not a professional modeller but in 5 years at SGI I have been around enough of them (I had the ILM and Pixar accounts) to know that the pro's do use booleans. They are certainly not the end all solutions but in many cases they can majorly speed up model development especially as the models get complex.

And with history on they are used in some very cool effects.

cb8rwh 15-05-2004 10:30 AM

i never saw this thread until now, awesome modelling matey!!!

frayo 30-05-2004 12:14 PM

better textures
 
1 Attachment(s)
thanks ctbram & cb8rwh! :D

i've had progress...im not sure if this should be here or in the WIP section. anyway, here it is. :D


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