amazing models!!
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wow... :cool:
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Quote:
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impressive
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whoah.. 8-O
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That's crazy :). Those renders are amazing, I wonder what rendering system Max uses. Can the same quality be achieved with Mental Ray?
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That is some amazing work! :rambo:
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...
*speechless* |
How come they removed the video sample?
That one was insane... |
Yup those are amazing models. I look up to them. We will all be that good soon. Even better!
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*ding*
insperation!!!! |
DAMN!!!! Awesome work!
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Breathtaking !
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:confused:
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3DS MAX is another awesome application to work with, I hope to get that good in Maya;)
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All of my previous posts can be summed up with one sentence.
"I WANT MY MODELS TO LOOK LIKE THOSE!" My first question is always, Nurbs or Poly's? And the answer is always, "Depends on the output." Anyone know of a good tut video that compares the pros and cons of Nurbs and Ploys? Or is that pointless because Maya can convert either to either? |
Question about the garments/armor.
For example, in the 3rd movie, how do you think the fingerless gloves were modeled? Doe the whole forearm exist under the glove or was it trimmed at both openings? I'm getting to where I can cloth my models and really get confused on how much mesh should actually exist. |
Very nice !
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:D that was awesome, thanks for sharing
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the only prob is maya's existing rendering architecture
... but those renders are 'mazing |
holy cow!!
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lately it seems ppl say "maya cant do this" instead of "max cant do this" but theres hdri... theres mentalray...
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........thx
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am I the only one who think that these are scanned miniatures animated with motion capture devices + added details (chains, etc)
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