stratocaster
WIP... another one for the never-ending pile
http://www.geocities.com/vladimirjp/gui2.txt http://www.geocities.com/vladimirjp/gui3.txt http://www.geocities.com/vladimirjp/guit.txt |
DAm Man!!!!! You aint at n00bi 1.0 level any more you are at n00bie 4.0 level in maya thats really good!! :P
I like your Guitar dam it looks so great man! |
Your guitar is looking wery nice man hope that you whill tehturate it nice!!! Go with wood look for body of stratocaster, if you need fender font i whill send it too ya :), keep it up!
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As a proud owner of a strat I must say you've done justice to it's beauty....nice work man....now get on to the texturing!!! ;)
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Coming on nicely!! Nice work!!
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Looks great!! :)
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(goldenrule:PRACTICE PRACTICE PRACTICE!)
...that's the way I learned how to play the stratocaster... ...so now the next step.... learn how to MAKE a stratocaster... ...I guess the golden rule also counts for my next step...;) Real damn GOOD job man! I envie you! I'd love to see some texture on it! do you play guitar ? |
no i don't play....
i wish i had some kind of musical talent....:( :( damn! :confused: |
You don`t need talent bud you only need to practise, but you can`t be good in everything :) you are just ment to be a 3d modeler and that`s enough :)
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You dont even need much practice to play, I got my mate playing in a few hours while getting drunk! The next day he went out and got himself a guitar and amp and hasn't looked back since.
Maya on the other hand is a different story!!! God I need alot of practice!!:( |
@ DrRobotnik:
We all need to practise a lot, but it`s not so hard when you practise and make something nice, the begining is the difficult for all of as!! Keep fighting mate |
as long as your having fun.. practice is a piece of cake! and that's the real hard part... I just love to model..but if something isn't going the way I planed...It's a strugle to get back on your feed and go on.... But hej... that's why I come back to SM.com everyday.... The people here show me what it's all about...
HAVING FUN!! I must say: Your Damn fine stratocaster is a real inspiration for me! keep up the good work, mate! |
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aight!! your the man, MAN!! keep it coming!!! ...oh blast... I spilled some druel... :P
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Great texture on the body!! Reminds me what my guitar used to look like untill i droped it!!!
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Boy Vldimir you have some stile!! Wonderfull texture, whole model is wonderfull, kep it up bud!!
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still testing
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Speechless.
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texture is just fine! alltough I would do something special with the lightning/bg.. to blast the stratocaster trough my lcd screen! ;)
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the wood is too reflective, see where the chrome bridge is reflecting in the wood, it's too clean and too much. Tone that down a bit.
Alan |
From that view/angle, the neck isnt long enough. Other than what Pure said, nice job.
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hope u like...
this is the final composition....
not great, but good enough. http://www.geocities.com/vladimirjp/guitarSmall.txt |
Rocks!
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Nice work but a couple of things - the tone/vol knobs are too small and if I remember correctly, the lettering on the knobs are black or gray. Also, you might want to work with the white shader a bit more for the pick guard/knobs. It's blown out and not reflective enough. Pickguard shouldn't be as thick as you've made it, either with the big beveled edge. Keep on tweaking. :)
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Quote:
but unfortunately i known nothing about guitar, i.e. guard knobs, or pickguard... i would tweak i don''t know what they r :( :( i used a bunch of ref pick on google to model after, ... so it's has many different flavors!:rolleyes: maybe just circle what needs to be changed, then i will try to tweak. |
update
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the model looks great dude.
The only thing i would say is make the pickguard a tad more defined. (The pic guard is that white plate on the face of the guitar.) |
Man your texting is just too good, are you self tesched or you have studyed some school
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it look goooood, however the dials are still tiny as hell.
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I simply love IT! :D
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Quote:
You're almost there. Here's another reference link you might want to check out. It's a lefty strat but has some good up-close images: http://www.gruhn.com/features/lefty61strat/EF6334.html |
i'm happy with this render.
i changed a few things. reflection is better, the knobs are bigger the pick guard is smaller
http://www.geocities.com/vladimirjp/...inalRender.txt |
Knob flares still need to be scaled out a little more. The pickguard still looks uneven and the scres in it look like they're not consistent 9some look like they're half on the pckguard/half on the body). Was this a quick render? Why is everything so blocky?
Keep at it. Don't quit on it now. |
1 Attachment(s)
Look at the pickguard/knobs on this example.
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Don`t you dare oo quit now vladimir, and try to smooth you strat a bit think that reflection will not be so blocky!! Coming up greate!!
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i don't see what you guys mean by "blocky"
if the highlights look the way they do, it's not because the strat is not smooth enough. it's simply the lighing that has it look that way. i have many primitives that reflect lights and it is an hdri render. so i am very happy with this look ! i don't think it needs anymore fine tunning. thanx for C&C |
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