Please post your ferrari 360's here
Ok now most of the tutorial is up online I hope that people start posting there works in progress. If you have problems I can also give advice here its better having it in one thread than 10.
I will also be posting shaders and tips to create a better car in here. Thanks Rob |
i wish there was a tutorial on a different car, the modena is so played out in 3d these days, its the only car anyone ever models.
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well its only a learning tool, the reason I chose to create the tutorial with this car is that it presents challanges like the front and rear air vents and also detailled areas like the head light, if it was just a bog standard bumper with a number plate inset then it doesn't have quite the same learning effect.
Hopefully people will use the knowledge and go onto create better and different cars Plus it also gets the 360 out of their system :D I am currently working on a vauxhall (opel) corsa and a ford focus for an animation so its not all flashy cars |
the tutorial covers the interior too, correct?
how about the engine? exhuast? undercarridge? suspension? front underbonnet? spare tire? |
only the exterior is covered as David said its already 15 hours we couldn't let it go on for much longer
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I have a question. Aren't the side view mirrors supposed to be attached to the frame of the car instead of the window? I may be looking at it wrong.
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its not really that visable in the renders but there is the black plastic bit there but its almost the same colour as the window colour
Cheers Rob |
Assuming I have no points, how much does this full tut cost in GBP£? Also is it integrated into parts? The last time I tried downloading a tut, it went 'tits up' so to speak.
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Well the DVD costs £51.88. I am not sure how much the downloadable one is but it should be somewhere around there possible its less than that as your also paying for the p+p with the DVD. The download is split up into 26 parts but two parts still remain to be uploaded
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Ok. I figured it was probably the view.
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sspikedudley,
can you post some more high-res screenshots? That would be awesome :> |
Well these are the only ones I have at the moment will proberly get some more up later
http://www.robsanimate.co.uk/360_norm.jpg http://www.robsanimate.co.uk/360_norm_back.jpg http://www.robsanimate.co.uk/360_pearl.jpg |
Looks pretty good for a Maya car...
although not as detailed as Mr. Shaddix's Modena here: http://www.cgtalk.com/showthread.php...ix#post2199880 Anyway, I might just as well buy the tutorial... I will probably learn something. I usually prefer modeling cars in Lightwave even though Maya is my primary application. |
Quote:
i want a tutorial on that silver one |
Eep, didn't realise there was a thread already about this one (one by the tutorial-maker himself nontheless), and there I went making my own. Hehe, sorry about that.. :o Remember seeing this one, but also remembered (incorrectly) that it was in the finished work area, since sspikedudley posted his finished pictures here :)
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hey one question guys
anyone know were i could find good car shaders, plz let me know thanks m8's
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Extract function in the tutorial
At time 30:39 of your Ferrari Part 3: Bumper video, you do you first extract function. I have redone this a bazzillion times but when I do the same thing, I dont get the same results....whether or not I delete or dont delete history or whether I have "seperate extracted faces" selected or not.
I am following the Ferrari tutorial, to a "T"....yet, when I hit the "extract" button, I dont get a seperate object like the you do. You get two objects, as seen by two objects of differing colors, but thats not what happens when I do it. You are using Maya 6 and I am using Maya 7....is there difference in the function between the two versions? What am I doing wrong. I can send screen shots if you want. Tim |
i'll post my render of my ferrari when i get home from work :D
only my renders are bad quality but when i look in the render view it's much better. :confused: i'm using renderman from pixar the border lines are very unsharp and stuff i only need to do 3 more parts orso i will post it soon |
no no no.....
I am talking about extracting different parts from one polygonal model.....using the extract. Its not working the same way the author did it in the video.
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i'm not replying to your reply this is my reply to post images :S
here is a start render of my 360 it's a small resolution to speed up the rendering |
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