Nov/Dec - Norm - vIm
Realist I a cool idea ! I m don't have idea for this moment.
Comming Soon...;) |
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pinball machine it si my idea for this moment...
This is a old model of pinball machine |
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another view
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another view
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I'm start a quick modelisation of my projet
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zoom on score screen
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nice choice! looking forward to seeing how it develops :)
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another view
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Update of my old pinball machine
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Looking really nice! I thought in modelling a pinball machine too, but I gave up when I realized that was a very complex task, mainly the elements of table. Good luck!
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small update
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Very nice modeling, and very fast I must say! You should be done with this in no time. Cant wait to see the final concept!:beer:
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final gather test
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zoom on the button console
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coming along nicely! And quick!
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Really neat, Vim!
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The spring on the handle, I seem to remember it beeing fixed to the machine and not hanging loose on the handle rod, but I also seem to remember there being two of them aswell. Sorry , it's been a while since I played one. I cant remember exactly.
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nicely done, vim.
you're gonna be able to finish this in no time.. :beer: |
by your speed ull have time to put a lot of detail , perfect lighting , nice texturing and renders from criticle angels
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The spring on the handle
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Wow, vim, your working faAAAAAAAAAAAST
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Looking really good! Congrats!!
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Really impressive! Very fast and well done! Fortunately I didn't choose to model a pinbal machine, If I did I would felling ashamed by now!
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I'm starting inside of my pinball machine...;)
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Small update
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this is the leg of my pinball machine
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It'd be cool, once it's all done, if you can figure out the dynamics to make it actually function with physics. :)
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Yes this was cool idea when its will be finished;)
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looking really good vim, gonna be highly detailed,!
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update
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another update
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what rendering method u using here?
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i'm using final gather mode with ray trace shadows
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update
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another view
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model of another part of my pinball machine
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This coming along great ..looking forward to seeing it textured.
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thx jsprogg;)
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I definitely like the run-down nature of your pinball machine and it'd be really cool if you can mimic that in your model and textures. :) For instance, it looks like that metal bit you just posted has a slight bend at the bottom of it?
That kind of stuff adds a lot. Keep it up! Also, keep an eye on scale and curvature. The bracket held down by the 3 screws seems like a different scale in the photo compared to your mesh so far. Picky, perhaps, but that's what this challenge is about. :D By the way, try to keep your attached images down to around 640x480. |
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thx Mike... ;)
update |
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