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-   -   Jan/Feb - Normal - jramaui (https://simplymaya.com/forum/showthread.php?t=19693)

jramauri 16-01-2006 12:06 AM

I didn't want to waste my sunday, so there go an update. I started to work on details, like wrinckles and pores. I made eyebrows, and I felt so amazed with the results, that I tried a provisory skin texture. I loved the results. More to come this week!

Hey, this is very funny!

http://www.amauriilustra.com.br/CGTalk/Bjork_14.jpg

Now in Technicolor

http://www.amauriilustra.com.br/CGTalk/Bjork_15.jpg

t1ck135 16-01-2006 12:09 PM

wowsers, that is coming to life :)
great work on the pores and wrinkles!

I got to get me zbrush at some point...

mayafreak3 17-01-2006 04:28 PM

NICE! :bow: :bow:

jramauri 18-01-2006 01:20 AM

Thanks, buddies. I spent some hours today making adjustments on overall shapes, and tweaking the sking, adding pores, fixing bad wrinckles and making some paint on skin texture.

Right cheek

http://www.amauriilustra.com.br/CGTalk/Bjork_16.jpg

Left cheek. I must spend some time on the neck next time.

http://www.amauriilustra.com.br/CGTalk/Bjork_17.jpg

With skin

http://www.amauriilustra.com.br/CGTalk/Bjork_18.jpg

More skin

http://www.amauriilustra.com.br/CGTalk/Bjork_19.jpg

swankymonkey 18-01-2006 04:04 AM

Isn't Zbrush fun to texture with! I love using Projection Master. Once you get used to it you begin to feel as if you can do anything. This will look awesome rendered in Maya! The only crit I have is the stretching on the forehead ... but I'm not sure this will matter once you create the hair and the model is fully lit and rendered.

Nice work!

Dave

caligraphics 18-01-2006 08:27 AM

Best part of texturing with Zbrush is the Zapplink plugin :)

Very nice model, tho more a Zbrush model than a Maya, but still very nice - and in my world, all that matters is the end result, not the tools.

t1ck135 18-01-2006 09:04 AM

I think the eyebrows could do with a little more work as they look a little flat in the middle (unless you are going to add hair over them)

can't wait to see a render! :)

arran 18-01-2006 01:47 PM

excellent work jramauri. This is really beginning to look like bjork. The only thing that I am not sure about is the colour of the lips, which seems a little strong, but I guess that is a matter of taste. Your project is really coming together.

jhubbard 18-01-2006 03:19 PM

model looks sweet how did you make those pores?
o n sry but who is bjork, ive never heard of her.

jramauri 18-01-2006 03:50 PM

swankymonkey - Yeah Dave, PM is a really powerful tool, and very cool to use it. It's like if you're doing a painting with your 3d model, very very cool. About the stretch, I didn't care about it when I made the UV layout, because I already knew I would paint in ZBrush and Photoshop at same time, so it wouldn't be a problem. And hair would cover it,even if I couldnt fix it. But I fixed it today.

t1ck135 - I noticed the problem with eyebrows when I woke up this morning, and looked at me in the bathroom mirror. ;) Its fixed too.

caligraphics - I think the same way. Doesn't matter the tools,what really matters is the final look. And even if somebody here doesn't like the use o ZBrush... Sorry, but ZBrush it's a so powerful tool that nobody can avoid it anymore. It came to stay.

arran - Thanks, dude. I'm not sure about the colours, because I have a million of pictures of Bjork, and she looks different in every one. When I choose a final still, I'll give her the correct hues.

jhubbard - Bjork is my favorite singer. She's from Iceland, and isn't the most known person in the world. But if you search in Google, will find tons of things about her. About the pores, they were made on ZBrush, using Simple brush, spray, dots and freehand strokes, and some customized alphas. The wrinckles were made using Deco brush.

vladimirjp 18-01-2006 04:56 PM

i think the wrinkles are too strong. make them more subtle.
also something is just keeping this model from being great... i cant quite put my finger on it; but from my point of view, i think she just looks too stiff and rigid. and the ears could use some work still.
there's still over a month and a half for this challenge. i think you have plenty of time to touch things up. no need to rush.

jramauri 19-01-2006 11:37 AM

vladimirjp - Don't worry, dude, I'm not rushing. To be honest, I didn't touched the ears and neck yet, just modeled their overall shapes. I know my model deserves much work yet. I agree about the wrinckles and about the stiffness. I'm trying to fix this things slowly, since ZBrush gives me this ability. This is the first time I'm doing a realistic model in 3D, so I'm not really worried if it will be perfect. To be honest, my main goal joining this challenges is the learning I achieve (but I got to admit U$ 400,00 it would be a great thing too!). Thanks for your help. Your lizard it's getting great too! :beer:

jramauri 20-01-2006 01:51 PM

Here goes an update.

1. Stretch in the forehead fixed;
2. Exagerated wrinckles smoothed a little;
3. More work on eyebrows.

http://www.amauriilustra.com.br/CGTalk/Bjork_20.jpg

Pyrus 20-01-2006 02:18 PM

Yeah J, a killing update :bow:

I like so much this orange-skin which is really hers.
Great fidelity so far,can't wait for the final hahaha.

I allow my noobie anatomy knowledge though to raise 2(3) little details bothering me ;)

First of these is about nostrils and linked-lips (:blush: , sorry i mean the two lines "linking" the upper lips to her beautifull nose :D). As we can see on this first image you posted : http://www.amauriilustra.com.br/CGTalk/Bjork_04.jpg , upper-left and lower-right refs show clearly how these lines are connecting to central nostril. They intend to vanish long this main central nostril in place of crossing the notrils holes, as it seems on rendering up here.
Hopin i'm clear enough. :confused:


Another tiny point (but your model is so close to ref it deserves the point ;)) is about the place people talking too much get white stuff (extreme left and right lips). I'm not sure they should be so deep. One of your refs show them deep and dull, but it's only cause of the lighting. Well, not sure, you know her lot more better than i do ;)


Well, this is all amazing to me I repeat hehehe.
The crimson red, Loreal or else can't get one like this i'm sure :attn: , very nice.

t1ck135 20-01-2006 10:11 PM

the eyebrows have improved jramauri, they are looking less painted on and more realistic now :beer:

I think the nose looks a little strange because you'd expect shadows in the nostrils. I'm sure that will change when you get round to texturing them or making them go further up into the nose :)

I think I see what Pyrus means with the lines from the middle of the upper lip to the septum but it is only a minimal thing that some minor tweaking would sort

keep it up, I can't wait to see bjork in all her glory (ooer) ;)


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