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-   -   Kurts dog gone mad lol (https://simplymaya.com/forum/showthread.php?t=20502)

mmoore5553 06-03-2006 03:36 AM

Kurts dog gone mad lol
 
hey all,

just wanted to say i been on thread for awhile admiring everyones work and decided I should start mine. I am have not posted in WIP . I am working on Kurts famous dog. I am new to this and learning. I have run into a problem. i got the head and mouth done. But I cant shape it correctly. When i go to front view and look at vertixs . I shape one side and other doesnt shape. i watched video over and over . i dont see how he gets both sides done at same time . I know it has to be something simple but i am missing it ..Any help would be greatly appreciated. I can post pic but not sure how to show it ...


matthew

Falott 06-03-2006 05:20 PM

I didn´t see the tut. is it nurbs or poly? if it´s a polygon model just open the duplicate option box and check instance. keep in mind to scale the duped object in a minus direction, which flips it over to the other side. means if you want to flip your obj over the X-axis you have to put (-1) in X-axis in the option box.

if it is nurbs you will have to select both corresponding vertices on each side (opposite of each other), then move them together or scale to increase/decrease volume.

hope that helped.

mmoore5553 06-03-2006 06:09 PM

it is nurbs ...it is about ten mins in the first video. i have the upper head done and jaw. I have the vertix but still not working at all. I have watched it over and over

i can select one set of vertix but hold shift and try to select more and cant.

Thank god the tut was free ..i would losing my mind at this point. Noobie headaches

Falott 06-03-2006 07:31 PM

just sleep a night over this and you will see, solution comes next day when your mind is cleared again.

cheers!

mmoore5553 06-03-2006 08:33 PM

already slept and still nothing ... might trash everythign and start over .not sure yet if somethign i have done or not

Kurt 06-03-2006 08:37 PM

Post up a pick so i can have a look see..

mmoore5553 06-03-2006 08:42 PM

at work right now but when posting a pic. not sure what to post. I can pick vertixs on one side in the front view and try to get same ones on toher side to get proportion right and cant do it ...not sure what to post. i can get the ones i first side but ones on opposite side i cant ..I tried perspective view also and same issue.

I will post whatever you want ... wire with vertix ? i just cant see how to shape the head and jaw on the dog and get proportions

Falott 06-03-2006 09:27 PM

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hm. whenever I run into problems I usually create a new scene for experimenting. important is to keep it as simple as possible.


create a simple sphere and grab both vertices on opposite sides. when your geometry is flipped over the X- axis you can now translate them together in Y and Z. do not translate in X cause then you have nor mirrored geometry anymore. you can scale them up and down to have your verts moved along the X axis.

other thing you can do is cut your sphere in half by selecting the middle isoparms and click Edit Nurbs > Detach Surfaces. select your half geometry and open duplicate option box. check Instance and put (-1) into sclae axis you want to mirror your geometry. this creates a instance of your half sphere which behaves exactly like the original one just in a mirrored manner. this way you just need to select vertex on orig_sphere and the vert on the 2nd one moves with it.

but keep in mind if you want to attach them or do some specific operations like merge vertex, polyUnite (polygon modeling) which affects one side the instanced side usually vanishes and leaves blindnodes behind. thats cause it is no individual object, but an instanced one.


hope that helped you out a bit.

kind regards!

Falott 06-03-2006 09:28 PM

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instancing objects can also be offset and still react to thair original counterpart.

mmoore5553 07-03-2006 02:33 AM

okay here is the jaw. i try to select vertixs and cant get the other side ...specially making sure they are selected equal and both sides the same. I switch over to toher side but cant get it correct. even doing it on main head , same issues

mmoore5553 07-03-2006 02:37 AM

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here is the pic

Coldfire 07-03-2006 06:13 AM

Are you clicking on each vertex or clicking and dragging to make a selection? If you put it on a side view and click+drag, than both sides should be selected, providing its symmetrical.

mmoore5553 07-03-2006 06:20 AM

i am dragging mouse and getting them . i will try side view .... also clicking on it do you just click and hold shift or how do you just select some of it ?

magicsy 07-03-2006 08:09 AM

if u select side view and drag the the box over the vertices they should be selected on the other side also...but sometimes they may not be lined up so this doesnt always work so u would go into persepctive view just to check. Just clicking on a vertex point wont select the others opposite only dragging the box will thenonce u have some selected to ADD to ure selcetion u will hold Shift. been careful not to resect already selected vertices as hold shift deselects them.

mmoore5553 07-03-2006 06:26 PM

man I must just be dumb or slow. i try to do that and scale and the proportions are all messed up ..gosh i must be dumb ...still trying though ...I just do one side and it looks horrible. Maybe picking wrong vertix and then other side same way . I go in side view it is hard to see what is adjusted .

also is there a way to select all of vertix on jaw. Lower jaw is not good in size at all. Any way to change overall size ? I am trying to select all vertixs but not succedding ...trying to hold shift and do it

mmoore5553 07-03-2006 06:30 PM

1 Attachment(s)
here is a pic ...also still trying to get proportions correct. here i hope i can show how lower jaw is so small compared to upper head. i adjust it bigger but then i can select small vertix and correct it

also when i do side view to just change some ..it changes on one side of the jaw but not other .... any hints ? in side view also

micgaz 07-03-2006 06:35 PM

hi man,

dont despair! In situations like this I find it useful to model with all 4 windows displayed. You can then select in the side view and check in the perspective to see what has been selected.

Keep on going,
mic

magicsy 07-03-2006 06:37 PM

have u also tried using the Scale tool to make it larger.
One thing u should know is theres not right way or wrong way of doing anything in maya as long as it gets u the right results.
So dont feel like u have to listen to everything the tutorials say to get the desired results.

mmoore5553 07-03-2006 06:41 PM

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okay here is when i go in side view. select vertix i want to shape. I just did it way out of proportion to show you all what is going on . i did it in side. picked the vertix and then went in perspective mode and this is how it looks ..hopefully you all can see what is going on


yes i do it with all four windows up and that is what i get ......


okay when is Kurt or mtmckinley going to put a maya for dummies book out ..I will order 4 copies one for me and one for friends hahha

magicsy : thanks the scale tool work but now with this problem

magicsy 07-03-2006 06:51 PM

hmm i dont see the problem.... Just select the one opposite it manually. then maybe the one below it add bring that out slightly too to add more width.

mmoore5553 07-03-2006 06:55 PM

so there is not an option to pick opposite sides same vertix ? manually OMG ...hahha

magicsy 07-03-2006 07:32 PM

Lmao!!! only if they match up exactly so when u drag the square box over the vertices by holding L.mouse button it will select the ones opposite so yes kinda.

mmoore5553 07-03-2006 07:33 PM

lmao okay well guess back to work ...think I need to find something easier to model lol ..cause i am having no luck lol this is probably a WIP and SIP ...aka STUCK in progress lol

Osnarvi 08-03-2006 10:16 PM

Here is my attempt at Kurts dog tutorial
 
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This is my first time modeling in Maya

Falott 08-03-2006 11:28 PM

this is very good for your first time. I gave up on this tutorial once. it was my first tutorial too.

just keep on trying. understanding comes with practice. maya can be confusing in the very beginnings.

mmoore5553 08-03-2006 11:32 PM

wow that is very good ..i wish i could get my dog up and running but yet ..alias it is dog gone mad lol

magicsy 08-03-2006 11:41 PM

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heres my first model atempt at that dog.

mmoore5553 08-03-2006 11:48 PM

okay I just stink at maya

starjsjswars 09-03-2006 01:14 AM

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heres my picture,,,, i did the tut 3 times... lol i master it.

Tim_LIVID 09-03-2006 11:29 PM

This may be a wile shot in the dark, but could it bit a history problem. Try deleting it if you don't need it and see what happens then.

Tim_LIVID 09-03-2006 11:30 PM

Oops, didn't realise there were two pages?

13th_resident 13-03-2006 11:41 PM

i did the dog tut. a while back. but stopped on part 2.
for no reason whatsoever...haha.


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