Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Previous Challenges (Archives) (https://simplymaya.com/forum/forumdisplay.php?f=45)
-   -   Mar/Apr - Norm - T1ckL35 (https://simplymaya.com/forum/showthread.php?t=20628)

t1ck135 18-03-2006 12:35 PM

Here's a bit more development on the ship so that I can visualise what bits definately go where.

And here's a first proper 'experiment' with the positioning of the parts.
- The tip of the hull reverses into the head section.
- The next section down forms the shoulder pads/shoulders.
- The next section down splits up into the midrif and possibly the arms
- The lower section is constructed from the rest of the ship and the feet are the engines where the engine panels have expanded out (not quite there as I'd like them a little thicker and stumpier but a bit more work might get what I'm after :) )

http://www.flash-fx.net/3D/images/tr...ansformer1.gif

http://www.flash-fx.net/3D/images/tr...nsformer1a.gif

t1ck135 18-03-2006 01:28 PM

and an unclear non-technical technical drawing showing the process... ;)

http://www.flash-fx.net/3D/images/tr...nsformer1b.jpg

cris007 18-03-2006 05:08 PM

Nice idea for the transformer t1ck... It has a very mythical feeling...

joshlobo 19-03-2006 03:14 AM

this looks awesome. really really great concept.

jramauri 19-03-2006 11:57 AM

Your project carries some kind of epical feeling with it. It would be wonderful, if you have time to do medieval clothes for the man, and a simple medieval environment for your final renders. Then we could see your robot in all his glory! I'm sure this will be a great thread.

t1ck135 20-03-2006 09:38 AM

cheers guys :)

I'm on with creating a bevelled 'in bits' version to have a go at a proper animated playblast transformation. Probably wont get a version running till the end of the week though.

If I wasn't after the 'wooden transformer' then that would be a great idea jramauri :)

t1ck135 21-03-2006 10:31 AM

Here's a quick blast of a transformation for the left side of the ship/body (the ship starts vertically). It's quite rough but shows where the idea is going. If I can get all the parts needed nailed down and transforming properly then its onto re-conceptualising the detail of the bot (and maybe some weaponry).

playblast1

gohan1842 21-03-2006 09:26 PM

Nice transformation. Where's the hollow part of the boat you can get in?

t1ck135 22-03-2006 08:36 AM

Cheers gohan, its just to see what bits I can use where. Now back to the concept board and put those into a funky looking bot :D
Luckily not all transformers have to work exactly like what they transform into, just look like it (hence the lack of underdeck accomodation) - or thats my excuse ;)

cris007 22-03-2006 01:12 PM

Pretty nice transformation indeed. You seem to have the basic architecture in place. Now waiting for the modeling details and so on. Keep up the good work ;)

arran 22-03-2006 04:29 PM

yeah, excellent work t1ck - looks like you are carefully thinking this through - are you still planning on using the sails as wings? I think that would look pretty cool!

t1ck135 22-03-2006 10:16 PM

thanks cris007, I wanted to get that bit sorted so I know what bits can be used where. There is still a bit of freedom with things popping out from inside which I will be needing for arms/weapons etc :)

thanks arran, I usually end up diving in too fast so this time its sit back and conceptualise lots before moving on. Yep the sails will still end up being wings though the base will expand out to make them look thicker and tougher :)

Here's a couple more concepts. I'm trying to finalise the general areas of the bot before moving into more detail. The first sheet has the side/top views for the arms/legs I'll be going for. The second sheet is a few ideas for heads but there isn't anything definate yet.

http://www.flash-fx.net/3D/images/tr...s/concept3.jpg

http://www.flash-fx.net/3D/images/tr...s/concept4.jpg

joed8349 22-03-2006 11:06 PM

Great idea
 
I was thinking that having the ship be a flying ship is better than to have it be in water. It can be a bit more interesting and will be easier to transform than trying to have a boat go from being in the water to being a robot on land.

I like the robot drawings too.

Jay 23-03-2006 09:14 PM

Tick

I love the junk boat idea, its very much a skiff thats similar to those of Jabba the Hutt in 'Jedi'- to let a secret out of the bag, I had the same idea for a vehicle (like a junker) in Outlaws a while ago, I have the sketch done just need to refine it then I'll put it in the concepts section on my site...

Look forward to the rest

Regards
Jay

t1ck135 23-03-2006 09:46 PM

thanks joe :) yep its gonna be a flying boat even though I like the idea of seeing a transformer coming out of the sea with water draining out of various places and maybe even a barnacle or two ;)

thanks Jay, great minds think alike eh? ;) let me know when you get the concept up and I'll have a look!

Just been doodling a bit more on the bot concept. I think I know what I want, I just need to get some time to really nail it and put it down on paper.

http://www.flash-fx.net/3D/images/tr...s/concept5.jpg


All times are GMT. The time now is 10:15 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018