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-   -   Wire Render (https://simplymaya.com/forum/showthread.php?t=20973)

pbman 06-04-2006 01:03 PM

Wire Render
 
Ive seen a few ppl ask about this so im posting up my method

Tutorial: How to do a wire frame render

By pbman
For pbproductions.zoomshare.com

How to do a wire frame render

Select the polygon object at the desire poly count, and apply a Lambert shader. Use the polygons texturing tool set and use automatic mapping option. In the UV Texture Editor take a UV Snapshot ( go UV mode, marquee select everything in the window the do select -> select shell then go polygon -> UV Snapshot and chose location 512x512 for size should be fine, save in traga format.). Open this file in photoshop, an go to channels and ctrl click the alpha channel. The pic should be full of dotted lines. Chose the magic wand tool and right click and chose select inverse. Chose a colour and do ‘alt backspace’ too fill. Now click in the pic so the lines are gone u should see the white frame with the colour backgorund of ur choice. Save this as a jpeg and load into the lambert colour file. Render. There is ur wire frame render.

Note: u may need to change the cameras background colour too see the object better or do this in photoshop after saving render as a traga ect.

How to render the frame only

Assign a lambert to the object. Do a polygon automatic mapping operation. Do a UV Snapshot and save as traga. Apply this traga to the lamberts colour node. AND that’s it just render.(shadows cast will be solid so u need to do shadow maps ect.)

Note: u may need to change the cameras background colour too see the object better or do this in photoshop after saving render as a traga ect.

Hope this helps ney 1

wire render
[IMG]http://img72.imageshack.us/img72/4105/wireofhead1ao.jpg[/IMG]

Pure wire [IMG]http://img85.imageshack.us/img85/581...urewire2sr.jpg[/IMG]

13th_resident 06-04-2006 01:49 PM

thanks dude. helped me alot.

i owe you one..;)

pbman 06-04-2006 07:58 PM

no probs m8

MattTheMan 08-04-2006 12:34 AM

Well yeah, that's one way to do it, but sometimes, the wireframe sometimes comes out kinda bad and low res. A better way that I find to do it is doing a vector render and setting all of the settings so that it will render out quads, and then you take that wireframe and you composit it in photoshop over a render of the model in non-shaded mode.

Hope that helps

swankymonkey 08-04-2006 12:55 AM

Yeah, the Maya vector is the way to go IMO if your model isn't subd or nurbs in which case I think the technique you've posted, Pbman, would be more suited.

Cheers!

Dave

gohan1842 09-04-2006 10:44 PM

How about you shade your object and enable wireframe on shaded mode, then take a screenshot lol.

Much simpler.

blitzmaya 09-06-2006 12:40 PM

OR use the hardware render and modify the attritubes to render in wireframe, and it's easy and simple. Then composite in photoshop.

pbman 09-06-2006 03:25 PM

or i found a new way of in vector tun on full colour then it renders the wire on u model with txtures n all
or u can just choose a colour

bendingiscool 01-08-2008 09:07 AM

I think vector is best way personally, btw which year you in and which side of the course you on as I am about to goin to the 3rd yr Bsc side at SMU pbman?

Chris

pbman 01-08-2008 09:14 AM

bendingiscool::: i have just finished my first yr and now heading into my second, oh and i am also BSc.

did u just do that assignment for ken russell??

alexanderH 01-08-2008 10:06 AM

If you render out as a .png then you get no software background, just transparency and then you can add any color you wish with a photo editing app.

bendingiscool 02-08-2008 12:29 AM

I certainly did pbman, tbh it was a bit of a mess in the end due to his wierd style of films. In the end I personally only worked on a couple of shots so wasn't really too much hassle, I should ask Lori or Scott about what has happened to that. I know that a couple of people on my course have just finished the final 3D parts needed, I'm guessing its been sent off to comp' and editing now.

Chris

pbman 02-08-2008 06:04 AM

nice,

how did u find the second year, was it hard? the first year was a breeze for me so i dont know what to expect.
i had loads of free time in the first year, do i expect to have hardly any or is there still quite a bit of space?

bendingiscool 02-08-2008 09:37 AM

Ya I know what you mean about the first year, it was quite a doss lol, erm hope you like MEL Scripting as you get to start on thatin second year, you have an exam on it in jan', then some coursework where they ask you to make a certain thing, like, in my case we had to make a city generator with a little window and all that jazz. Tbh I can't really say how your year is going to pad out as we had a wierd one due to the Ken Russell stuff.

Chris

pbman 02-08-2008 05:43 PM

nice, i like MEL, can only do basic stuff atm like creating windows with basic functions in.
just glad im gonna have less of Phil tbh

bendingiscool 03-08-2008 12:13 AM

Lol Tell me about it, no one actually like him, fortunatly you shouldn't have to see him apart from occasionly in the group project where you mix with other courses.

Chris

pbman 03-08-2008 12:37 AM

"its OK, BUT it dosen't quite work" man i hated when he said that, nothing was good enough for him

nuts i hate group work, uni students are so unreliable

Chirone 03-08-2008 04:27 PM

Quote:

Originally posted by pbman
nuts i hate group work, uni students are so unreliable
depends on who you're group partners are.
sometimes you get real good people and you all have the same goals.
or if you're unlucky you get the group of sh**heads who don't actually want to be there but are just doing it to fill in time.
for now i'll assume everyone everywhere is the same and say people in the second year are better than the people in the first, but you still get the unreliable losers

i think it's happening to me right now in my honours year... in our assignment we have to make a mod for hl2 (and believe it or not none of us have actually played the game :p) and one guy has gone MIA...

i should probably actually say something that's on topic shouldn't i....?

pbman 03-08-2008 04:40 PM

Chirone::: i know what u mean, i had one guy in my group that spent a total of 1hr doing work with the rest of us (me + 1 other) and never done a thing again, we didnt even see him till hand in yet he still wanted full credit.

i find that most people at uni like leaving things to the last minute whereas im the complete opposite, all the solo assignment i would have done and handed in like a week before due so theres no rush, group work gets handed in on date but it still annoys me

bendingiscool 03-08-2008 07:21 PM

As Chirone mentioned its all about who you get in your group, I got lucky as we only had one guy go walkies (but thats because he actually left the course rather than not caring about the assignment) and everyone wanted to do as much as they possibly could so we did great. But I also know one of the guys off our course had to do pretty much allof it as no-one would ever turn up for him, unfortunatly due to this factor he only got a low pass, just because his group were to lazy.

Chris

Chirone 04-08-2008 02:12 AM

surely he could have argued his mark though saying that his group didn't do any work
i know two groups who have had someone walk off back to their home country leaving the group in a bad shape
in the first group the guy who walked off had suggested the topic they do, and it was a really hard one... pretty lame eh? :shakehead
the second group had someone replace the guy who walked off but he would be going off in tangents and his writing skills were worse than a 5 year olds...

gster123 04-08-2008 12:45 PM

If you tell the tutor the situation then they should do soem thing about readjusting the marks, trust me I know they should.

pbman 04-08-2008 06:41 PM

our tutor decided that we should just get on with it as it was possible with only two of us even though it meant more and extra work like compositing when there would have not been there to do it.

there was even a guy who got left by himself although they did give him a bit of an easier ride, it all depends on the tutor though

gster123 04-08-2008 11:10 PM

Thats harsh, it should be taken into consideration as a group project means everyone should pull their weight, otherwise theres no point having it as a group porject, if you think you getting a hard ride with it complain to your year tutor (or whatever you have there).


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