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-   -   Ferrari 360 (https://simplymaya.com/forum/showthread.php?t=21904)

Redmer 09-06-2006 07:55 PM

Ferrari 360
 
1 Attachment(s)
my first car model in maya
i think it came out pretty good :)
after only 5 minutes of rendering :P :p

MattTheMan 09-06-2006 08:57 PM

yes, deffinatly good.

Your render isnt that great though, try enabling Final Gather, (if its not already enabled) and if it is, then set the rays to 300-400.

Also for the HDRI make it emit at LEAST 25 000 photons... 100 000 is optimal.

Good model though :beer:
-Matt

gster123 09-06-2006 10:50 PM

Good modeling, nice wok.

I think that the materials are a bit too reflective, try adjustin the reflections with a ramp to give a better look to the reflections

13th_resident 09-06-2006 11:09 PM

its a great model redmer.

this car is a bit too reflective, giving it a more plastic feel than metal . and like alot of cars that i have seen here, its hovering.

Redmer 10-06-2006 04:27 AM

Quote:

Originally posted by MattTheMan
yes, deffinatly good.

Your render isnt that great though, try enabling Final Gather, (if its not already enabled) and if it is, then set the rays to 300-400.

Also for the HDRI make it emit at LEAST 25 000 photons... 100 000 is optimal.

Good model though :beer:
-Matt

thnx if you could tell me how to make te hdri image emit 25000 photons? i can't find it it's on a sphere with a lambert material

@13th resisdent.. thnx but i checked the scene and as far as i can see the tires are going through the floor material

Redmer 10-06-2006 05:13 AM

if made another 2 renders 1 with ray trace set to 300
and dropped the reflectifty
and made a render from the rear

http://members.home.nl/loenredmer/fe...r_mr3kopie.jpg

http://members.home.nl/loenredmer/fe..._rearkopie.jpg

Maya_Student 10-06-2006 01:40 PM

Nice, but as said increase the photons, to get a nicer and more sharp look. Also dude, how much free time you got? You were busy with the mech model, know you have already finished the ferrari, and you were busy with the apache.. Seriously too much free time, don't you got school, work or some other form of education? :eek:

MattTheMan 10-06-2006 01:43 PM

Quote:

Originally posted by Maya_Student
Also dude, how much free time you got? You were busy with the mech model, know you have already finished the ferrari, and you were busy with the apache.. Seriously too much free time, don't you got school, work or some other form of education? :eek:
I have a lot of spare time too. Do you want to jump on me for it as well? And, last time I checked, work isn't some form of education ;)

Nice renders, but please do as I said in the first post- Final Gather to 300- photons to 100000.

And your model is really good :beer:
-Matt

Redmer 10-06-2006 03:09 PM

@maya student
don't have much free time acctually :D
just working hard and try doing it right the first time
the ferrari i created in 5 days
with total of 20 hours orso
and i still go to school am 19 years old

@MattTheMan
the image i posted last had final gather ray on 300
but i don't know how to set the photons to 100000
the hdri image is set on a spehere how can i set the photons then

MattTheMan 10-06-2006 03:39 PM

1 Attachment(s)
Right here-

Maya_Student 10-06-2006 04:53 PM

Mattheman: Yes give me your time! Just dress like me and you go to school instead of me, so i can model all day!

And 20 hours in 5 days, that's 4 hours a day. I find that a lot of free time ;)

Redmer 10-06-2006 05:22 PM

thnx matttheman
not if you work from moring 7 o'clock till 5 o'clock in the evening
i'm at interm at company being a system/network administrator
and after the summer i'm going back to school than i even have much more free time :D

MattTheMan 10-06-2006 05:23 PM

Ok, well I think I deserve the free time... I just finished school (for the year, summer vacation now) and I can't work (under 16), and I can't drive. And no, I can't go to summer school, I doubt there's a need to for someone going into 9th grade with a 99.8/100 grade average.

And- redmer- that's cool! My dad is a systems/network administrator too :)

-Matt

Redmer 10-06-2006 05:27 PM

one year to go
and than i'm maybe going to a game college in the netherlands :D

pbman 10-06-2006 07:38 PM

nice model but i think the tinted glass needs changing too me its way too dark

just a thought


mattheman - lucky to be on holiday still got about 2 months or so left
also wt do photons do?
good luck

dilberts 10-06-2006 09:16 PM

If there's one critique I'd make, it'd be to get rid of the HDRI completely. It seems like everyone immediately uses HDRI's to render EVERYTHING, with no regard for lighting techniques, and the fact is, unless you're really careful, HDRI's just make your model look fake.

Pick up "Digital Lighting and Rendering", by Jeremy Birn. It'll steer you in the right direction for lighting techniques. If you look at real car commercials in print, 99% of the time it's a sexy, clean look, with flowing highlights, and no ugly reflections. If you try to mimic that look, the human eye automatically perceives the model as more real. HDRI reflections are often too distracting.

That being said, if you must use an HDRI, try to make it in context. Check out this link for examples of excelent HDRI use. Most of these pictures are modeled in Maya, and rendered with the PURE hardware card.

http://www.artvps.com/gallery/2/auto...ngineering.htm

gster123 10-06-2006 10:17 PM

Cheers dilberts, gonna have to check that out, I try and try to get good studio lighting to no avail.

tramp 13-07-2006 09:49 PM

100% cool wow man i would just wish to do somethin like that. very nice ,very very nice man

13th_resident 14-07-2006 09:49 AM

its 110 percent cool dilberts. :attn:

Redmer 17-07-2006 08:52 AM

dilberts?

marlonjohn 15-08-2006 06:11 PM

wow greatttttt work! first one was abit to shiny and had alot of reflextion but the others very very good.. :p


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