thats awesome man quick progress too i like the eyes especially and the weapons great:beer:
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Thanks acid44. There goes my final images, unless someone has some crits to do.
My uvs and color maps. On second map there's some empty spaces, cause I had intention to make more elements for this char... Maybe I can do next days, I don't know. http://www.amauriilustra.com.br/imag...Tesse_UV_1.jpg http://www.amauriilustra.com.br/imag...se_color_1.jpg http://www.amauriilustra.com.br/imag...Tesse_UV_2.jpg http://www.amauriilustra.com.br/imag...se_color_2.jpg Maya viewport (wires) http://www.amauriilustra.com.br/imag..._viewport1.jpg The same, without wires http://www.amauriilustra.com.br/imag..._viewport2.jpg Directional light + 3 point lights, no ray trace. I think this render looks too dark... http://www.amauriilustra.com.br/imag...se_3lights.jpg FG render http://www.amauriilustra.com.br/imag...y/Tesse_FG.jpg A large image, showing some modifications on her weapon. Click on image, for a larger version. http://www.amauriilustra.com.br/imag...arma_small.jpg And thats it. Thanks for all those (few) fellows that commented and help me here. :) |
Absolutely stunning. Truly fantastic work through and through.
:bow: :bow: :bow: :bow: |
Splendid job, Amauri.
The smirk on her face looks a little awkward in the first render but in the Final Gather render it looks sweet. Not sure why. I think it may be on the Directional light + 3 point lights render she appears to have a bit of a 5 o'clock shadow from the lighting. Anyhow, goodluck in the competition and let me know how you do! -Dave |
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