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Finished blocking out the body. Ive decided to make some sort of vehicle aswell. I'll get designing soon. I know he is disproportioned at the moment but i still need to fix it.
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hehe, nice modelling some guy, he's really got that fun cartoony look :)
Si |
yeah - nice work some guy.
It might be worth beefing up his backpack - it looks a little thin at the moment, but other than that, this is looking cool. :beer: |
coming along nicely. My only suggestion is doing something with the feet, they look a little too big.
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Hey all, thanks for the comments :)
Rhetoric Camel-As ive said the proportions need to be fixed up. Arran- Thanks, after i fix up the main character i was going to detail it more. atm it is just a temp to see where it'll go Tick- I was going for the cartoony look so it's good to know iv'e done it right Updates soon :) |
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And updates they came...
I am going to work on details such as cloth folds and asymetry. Still keeping it low poly. |
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Iv'e basically finished the body. I have also made a start on the pack.
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Here is another version. I like this one better.
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wire of the face
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Looking cool! Let's see some more details in there! :)
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Thanks :)
The detail will happen soon. I have made a start on the oversized drill. |
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Here are a few occlusion renders. They really bring out some of the detail.
A question to mike- How low is low poly. So far this is 2500 faces (Unoptimised). Is that good or should i try to lose some? |
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C&C welcome
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