Can't wait to see everyone else's finalized models. :D
And "scene" to you, 3dM@niak :p |
So here it is :D it takes eternity to render it, scene is super-heavy :D i cant render entire scene now, i need 64-bit Max so i dont have memory limits... Anyway, here are renders i did today, high res, so u can see details... I'll try to render some closeups now, but i dunno how many will I be able to make till midnight, cause Max crashes all the time and it's working slooooowwwwwly... :)
I couldn't add any more parts, or fix any thing i wanted cause I had lotssss of problems with this scene (it takes about 10 minutes to save/load it, it crashes all the time, it needs 3 GB of RAM to render it... it took me 3 days to make it renderable... ) So, here they are :) 5.9 million poly :) Mental Ray render (daylight system, final gather, ambient occlusion) http://img508.imageshack.us/img508/9...01v2gj4.th.jpg http://img410.imageshack.us/img410/1...inalqj2.th.jpg -Edit- Added earlier closeups, so u can see the details, which are important part of this model :) http://img170.imageshack.us/img170/8...eupsrs4.th.jpg :beer: |
Here's a map of the model :D i rendered proxy objects i used, just to show u what is what and how it would look like if i could render it in one piece :)
http://img402.imageshack.us/img402/206/proxy2pd3.th.jpg Well i suppose that's it :) It's 11:35, and no time to make any more renders... :) Good luck to all :) I'm happy i finished this, so i can get some rest :) :D :zzz: |
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Thanks for the help everyone!
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backside
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Hard to see the robots right hand in the above pics so here's a close-up.
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I added closeups...
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