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-   -   Animation Project (https://simplymaya.com/forum/showthread.php?t=26267)

06-06-2007 03:40 PM

Is it just me, or are the legs a tad too long? :confused:

marlonjohn 09-06-2007 02:22 PM

Yeah they are abit to long or the body is abit to small :p

marlonjohn 09-06-2007 02:24 PM

Heres abit of an update on the rigging, Close to animating this baby, woo!

still gotta clean up some channels on this rig, attach it to geometry and paint weights and soo forth, you know the drill ;)

Heres a quick screenshot ...

Marlon J

http://img460.imageshack.us/img460/2575/riggeduk5.jpg

marlonjohn 14-06-2007 03:38 AM

Hey guys, heres a little humping action i just created in a short amount of time ... started weighting though i am going to redo it tomorrow soo it is much better ;)

www.marlonjohn.com/hump_action.avi

Marlon J

marlonjohn 20-06-2007 05:37 AM

hey guys, heres what ived been working on for the past week for about, abit over 2 hours ... love to receive a comment and your thoughts on this, thanks.

www.marlonjohn.com/backflip.avi

cheers, marlon

20-06-2007 06:38 AM

IÕve never seen a backflip before in real life, so the only thing I can say is that it looks good.

Freaky-Freeky 20-06-2007 07:21 AM

Looks pretty good
but I think the backflip could be a bit better because usually when you jump in the air you turn faster then just before you hit the ground ;)
your character turns a bit slow, and then when he realises he's not going to make it he speeds up
(I'm not gonna try it, but I don't think I would be able to do so)

marlonjohn 24-06-2007 07:55 PM

@ Jr.Who - thanks man ;)

@ Freaky-Freeky - thanks also man, haha yeah i also agree with your crit ... gonna edit the scale/timeline so it flows much better :D

any other comments people ... crit all you want :)

Marlon J

gster123 24-06-2007 08:08 PM

Nice going Marlon

I would say that you could do with extending the legs more before take off, that way it would add more weight to the movement.

Apedominator 11-07-2007 12:32 PM

hi
to the back flip i would say that you should try to make here more "ball" like, when you do a backflip (or any other flip ect) you must get as round as possible so the rotation goes faster (every thing should get as close the the pivot point)
but nice animation :attn:

to the hump the chest dosnt move move enough and the hip moves to much

nice work :beer: cheeers m8

Lt Jim 14-07-2007 03:22 AM

Nice work, Marlonjohn! The hump action in particular is very convincing (if crass, but who cares! :-) ). The back flip is very nice too, but a character backflipping would not land in the exact same spot! Have the character's feet land a couple of feet behind where they were originally planted and I'll wager it looks a lot more convincing! Again, the basic action is very nicely done!

I do hope you will share more with us as you finish it!


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