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Quick render...
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is it me or is the cross thingy a bit thin?
i'm talking about the thing that connects the tripod legs... i should probably know the name but i dont... |
Matches my refs...
It's exactly the width of one of the wooden beams connected to it. ;) |
i just thought the center should be more fatter...
meh... it looks like it's coming along really nicely :) oh an, love the new look (your avatar picture) |
Mmm..I just checked out some of the pics of other telescopes, and you are right, some of them really have a fatter middle. Matches the one Im modeling now, but thanks for the heads up!
BTW, do you know what my avatar is? (I know, random question, but I was just wondering if you acctually know 'it') |
hehe... no... no idea what it is, it looked like an amoeba though :p
or is it a lens of some sort? |
I'm not sure but it reminds me somewhat of Terminator...
Nice work on the model ;) What's your poly count? Benny |
Poly count is unberably big... :(
im at 113741 because of those stupid screws... :( It's going to get lower towards the end when I change them.And the avatar is HAL 9000, look on wikipedia. ;) |
i'm no expert on poly count but i say thats abnormally high for what you have there ;)
oh well.. make evry poly count i say! you should post a wire :) and i was right about the thing being a lens, although i didn't know where its from, i know now :alien: |
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Wires:
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Is there any way to attach more than 1 image per post?
Anyway, here is the polycount-problem: :( |
113,741 ????? !!!!! OMG :eek: :confused:
is it faces? That's unbelievably high... How much do you have without the screws? And I thought I have a high poly count... Mine's ~7,600 faces Definitely post a wireframe Benny EDIT: 1 minute late... You can use an image hosting site such as imageshack.us |
i think you can post more than one pic at a time if you have a website or an image depositing site like what BennyK has with image shack
then you can just use the IMG button when you make a post anyway, that screw's wire looks uber dense... looks more dense than it needs to be i think (again i'm no expert on poly counts) and yeah, is that poly count counting from the triangles or faces? |
Try using a cylinder with a bump map instead of your screw.
the details are to small to be visible anyway. based on the wireframe this should send you ~20,000 faces back per screw Hope it helps, Benny |
How can you make so accurate guesses?
Its 23000 tris. :eek: |
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