playing with some lighting and what not...
http://i7.photobucket.com/albums/y29...oilet_blue.jpg http://i7.photobucket.com/albums/y29...oiletscene.jpg |
Nice dark environment.
How did the toilet get of the wall? :p |
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a toilet is usually bolted to the ground rather than to a wall. the only thing that holds it to the wall is that there is a pipe attached to it. |
nice job hammer - really like that old tiled wall. what's that thing in the foreground?
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But let's get back on topic :blush: |
nice model
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it's looking very cool - but i think there would be more obvious signs on the wall where the toilet had been such as holes for plumbing and maybe some other indications of a bathroom - maybe a mirror or sink.
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agreed, thats what i've been working on. :P
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ok, not sure which direction to be going in...
http://i7.photobucket.com/albums/y29...th_BG_geo9.jpg http://i7.photobucket.com/albums/y29..._BG_geo12B.jpg http://i7.photobucket.com/albums/y29...oilet_cub1.jpg http://i7.photobucket.com/albums/y29...oilet_cub2.jpg all of these are test renders, i was trying to work out what kind of environment i want to go for... also i was going to make a reflection map for the floor, would this be the best way to make parts of it look wet? |
hey hammer.horror - just checked out your final entry - very cool - i really like the final environment - great job! :beer:
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