3DBuzz turorial
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Hi everybody, just thought someone may be interested in this Tut I AM currently doing, its a 3d buzz advanced modeling and is full of good stuff.
This is a poly carfor smoothing, polygons built onto an initial curve network, which is a way i have not approached it before, am finding really usefull. |
Paldav, I did this tutorial about a year and a half ago. I enjoyed it so very much and learned a lot from it. I kind of enjoyed the moderators, they tried to keep you interested. And learned to do an interior, I had always wanted to do that! I am sure you will enjoy it a lot!! Anxious to see your progress!! Looks very good so far!!
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Nice start. Looks very good.
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wires so far
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messed up then...no pic
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It's looking good paldav! keep up the good work.:beer:
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More Wires
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your base model looks great cant wait to see this finished
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Looks very good so far.
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smooth test top
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smooth test rear
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nother test
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Very good. Your mesh is holding up very well. You could try some basic renders, just to see what it looks like with a paint shader on there. Might help to weed out any bad areas.
Nice work. |
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Panel beating before i move on
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Looks good. Can't see too much from this distance, but looks good as is.
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K got a few glitches, with cars the detail makes a big difference, now i know why a lot of people say theyre hard to do
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started to test the body in mental ray, some good areas some not so good, just got to keep rebuilding those panels, this is where i normaly give up......but not this time
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Heres the dirty stuff, im rebuilding the roof and windows as one piece against the existing stuff, then i will estract the different bits out of it and stich back onto the original ( if theres anything left of it) that way i get continuity across the whole shape.
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ok this may go wrong...but thats what WIP is right...?
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Decided if this doesnt workout im still gonna post it, mistakes are wha we learn from anyway
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this is coming along great check out young lions studio lighting tut
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Yeah, looks good. Your HDRI image is over powering your paint shader. If you decide to follow a studio lighting tut (like Lion's) you probably won't need to use an HDRI probe.
Nice work. |
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am a bit happier with the rear panels....then guess what?
school boy error! i deleted the history of my smoothed panel so now i need to build it again!!!:headbang: |
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Looking good model wise - so work needed on the lighting (cant believe I`m saying that mind you) |
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Yeah lighting is rubbish at mo..just wanted lots of reflections to get a gist of the surface continuity, well i am experimenting with a quick rebuild as single mesh, then break it apart at the panels.
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Still getting the new shell back to where i originaly abandoned it, so for fun i decided i liked the spoiler from the roadster better
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very, I mean very nice man. You have a clean looking mesh there, that would have been difficult. Im too scared myself to touch a car at the moment. Well done mate, looking good cant wait to see it finished.
bullet |
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Nearly there i think with the rebuilt panels, got a lot of glitch where the door meets the front wheel arch, not too bad from this angle though, but i will go over it tommorrow.
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not bad at all mate, dig the colour too!! Keep it up man
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Am now happy with the front wheel arch - bumper..
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But the door - wheel arch is still giving me trouble, got to get those reflections to line up!
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Is it a ripple I can see?? ever so slight!!! painful, you can have my cockpit effort then!!!! I tried it Kurts way but it didnt fit, so Im trying ep's and cv's now, man its bloody hard. I dont know how you guys get so good!!!
Still looking good though |
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Phew! hard mornings work, next is the crease at the side of the front bumper which in some colours go right over to the wheel arch
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Looking good mate!!! not being silly but does the bonnet have a weird lighting ripple in it?
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Nice new colour, I think I like the purple on the wind mirrors myself. Try putting that on the whole car.
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Done some more work on lining up the panels and downloaded some shaders, so will put up an updated image tommorrow, had a glass of wine toooo many tonight, thanks all
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Nothing rong whittsshh a glarsh or 3 , hic.:beer:
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Test render, lighting is my weak weak weak point!
Anyone know a good rig for lighting cars? |
No I dont BUT that looks damn good!!!!!! I know they light em up from underneath on the movies with the blue LED stuff?? Maybe a showroom look similar?
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Well, the wall i have temporarily hit rendering has made me go back and tweak the mesh, so heres the final wires
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