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-   -   February Challenge - Speed Machine - Tweetytunes (https://simplymaya.com/forum/showthread.php?t=35056)

bullet1968 09-02-2011 09:23 PM

wow Tweety thats bloody nice going mate!! Yeh I think Jay is right, you will win on work done so far alone you bugger!!

cheers bullet

THX1138 13-02-2011 04:34 PM

Still looking top notch Tweety. I like the fact that your not showing any renders, just wire frames.

tweetytunes 13-02-2011 05:03 PM

Funny you say that - this ones a render but the wire frame is still there - But its the way I normally work in W.I.P`s. There is no point in renders until the model is almost finished and testing textures.

http://www.ravage3d.com/images/horde/wip_2_1.jpg

Lots of work on the underside of the ship after my little break - The guns and bombs are now gone (did not like them) and I really not happy with the wings. Going away from my concept a little now, that design is quite a few years old now.

THX1138 13-02-2011 05:32 PM

I really think you should keep the wings, but not have them flare out nearly as much as your original design has them. That way they don't overpower ( visually ) the main mart of the ship.

tweetytunes 13-02-2011 08:36 PM

The wings and shape are staying just going to rebuild them in a different way. The whole point of the ship is to struck the fear into people with the logo

bullet1968 13-02-2011 09:22 PM

Looking goo dmate...see I knew you would catch up real quick!!

cheers bullet

tweetytunes 14-02-2011 02:05 AM

Made all the panels now for the wings and calling it a night - some tweaks need in places but overall they look alot better - even got a slight bend in there so closer to the first concepts now.

http://www.ravage3d.com/images/horde/wip_2_3.jpg

http://www.ravage3d.com/images/horde/wip_2_2.jpg

bullet1968 14-02-2011 03:09 AM

You certainly have put some work in this time around mate!! looking good man

cheers bullet

CGWolfgang 14-02-2011 03:39 AM

Wow I love the detail work you're doing. It's nice how it all looks so complicated

tweetytunes 14-02-2011 01:10 PM

Well I added some lights and some blinn`s to the scene and this is what I got

http://www.ravage3d.com/images/horde/wip_3_1.jpg

http://www.ravage3d.com/images/horde/wip_3_2.jpg

As you can probably guess quite happy with the results but it has shown up one or two problem areas that I`m going to have to fix.

But render times were in the seconds = me very happy

Half way through folk

bullet1968 14-02-2011 01:39 PM

F**k me you work quick mate...bloody hell wish I could have some of those skills (please and thank you)...looks sweet man...dig the detail and colours...hmmm I have some serious work to get close to that! Well done mate

cheers bullet

tweetytunes 14-02-2011 01:55 PM

Honest to god they are just some simply blinn`s - there are 6 area light all set to quite low values and a white background (dome with a white surface shadder)

I was really shocked how good it came out - Playing about with the colours at the mo and making some parts non reflective - going to build the inner parts tonight after applying for some jobs.

THX1138 14-02-2011 10:33 PM

Top notch Tweety; however, I think there are a couple of things that could be changed IMO. That squiggly line down the center of the wings, It doesn't seem to fit the over-all design of the ship very well. And the wings seem a little thick.

Anyway, looks alot better than my entry. LOL, maybe I should withdraw from the challenge, which probably wouldn't be a bad idea.

tweetytunes 14-02-2011 10:57 PM

Looking at some ref of plains wings are thicker than I thought but making the panels out of the original wing has thickened them up a great deal. The line down the wing and the little dents in the front dome are the things I noticed in the above post - I want to keep the line down the centre of the wing just not have it that thick.

Nar man don`t give up - that not the way to play this game.

mastone 14-02-2011 11:25 PM

Great work and progress


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