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-   -   Body by Plymouth, Soul by ....... (https://simplymaya.com/forum/showthread.php?t=40330)

tweetytunes 11-06-2014 05:19 PM

Very nice and clean - how I like models - great job

PixalZA 13-06-2014 04:52 PM

Paint question
 
As cars gets older the clear coat layer over the pigment layer becomes more translucent rather than transparent. Which one of the gazillion settings on the mia_car_paint_phen_x can simulate this? I experimented around with most of the settings but nothing is giving me the effect that I am looking for.

PixalZA 19-06-2014 07:06 PM

Angles, vectors and all that math stuff I forgot decades ago
 
Is there a way that i can calculate the angle between the surface of normal of a point being sampled and the light(s) illuminating it?

stwert 19-06-2014 07:11 PM

Try looking into the light info node. Also search the maya docs for "Use the Light Info utility". You can get the light direction for any point on a texture. Some simple trig might be necessary, but if you need help on that, just ask.

Edit: Actually thinking about it more, that wouldn't necessarily give you the surface normal, so what you could do is use the Sampler Info node, specifically the facing ratio, and just look through the light (use it as a camera).

PixalZA 19-06-2014 07:19 PM

Thanks stwert

Edit: It never crossed my mind to use the light as the camera. Sampler Info will work for that. This might just work. Create a dummy shader using the facing ratio and bake it out. Let me experiment with that train of thought.

PixalZA 26-06-2014 04:58 PM

2 Attachment(s)
Some tentative materials for the devil. I'm not quite sure about that "Iceberg white" though. I think the colour charts I found from Plymouth might be slightly off.

Thanks Gen for that little material swatch scene file.

PixalZA 01-07-2014 07:11 PM

1 Attachment(s)
A quick preview before the holidays.

user12 01-07-2014 07:13 PM

sexy one - canĀ“t wait to see more detailrenders

PixalZA 02-07-2014 02:07 PM

Thanks, I already have a couple of shots in mind. Busy drafting out the lighting setup for each.

PixalZA 12-01-2015 05:32 PM

1 Attachment(s)
Finally found a gap to spend some time on her.

ben hobden 12-01-2015 08:12 PM

Teaser shot :)

Looks good pixal.....

PixalZA 14-01-2015 02:12 PM

Thanks Ben. Busy finishing off the texturing of the interior.

xgabrielx 20-01-2015 05:51 PM

Cars may be hard, but humans are harder to get right! Fortunately, you picked a model that doesn't require a driver!
Did you see this?
Code:

http://www.youtube.com/watch?v=QVRDmrnhMNI

sampson01 20-01-2015 08:46 PM

Yeah, I'm ready to see this beast! Great model and I'm glad you've taken your time on it. Will be worth the wait...

PixalZA 21-01-2015 02:41 AM

Thanks,

@xgabrielx, I did have a chance to watch the clip long tome ago when I was busy gathering reference images. Cars are easier but maybe the next project will be Arnie to put behind the wheel.


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