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-   -   Tank (T72 M1) (https://simplymaya.com/forum/showthread.php?t=4409)

bettery_wn 06-03-2003 04:35 PM

Tank (T72 M1)
 
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Here is my tank. But it looks like a toy more than a real one. I have tried some textures to improve it, but failed every time. In fact, I am not good at texture and lighting. :( What do u guys think of it? Any suggestion? Thanks.

d24e 06-03-2003 05:31 PM

I'd change the backgroundcolor to something more green or brown (armycolours), change the blue colors of the tank to camouflage (wood, desert, grey) and add some dirt to it.

as for the model, very good:beer:
one remark though, the upper part (that can turn the barrel) seems a bit too tight on the body. Ofcourse this is just what I think, don't have your reference materical.

PureHate 06-03-2003 08:17 PM

thats pretty kool nice job man

Hidalgo 06-03-2003 09:35 PM

Looking good.

It looks like one the tanks from my son's computer game: Army Men: Real Time Strategy.

MKess007 07-03-2003 04:23 AM

Try a lower camera angle with a ground plane made of a dirt texture. Try a nice composted background.

That should give it a more large look.

M 07-03-2003 05:03 AM

awesome model! Just... its waay to clean! Also, it has no dents, and perfect lighting.. if you made a quick scene of this thing driving through a field, with very low lighting (clouds above).. then added some dirt and dents.. you would be laughin! Great stuff :D.

bettery_wn 07-03-2003 06:03 AM

Thanks for the replies!
I will improve it with GI lighting and some dirt materials in a few days. And also put it in a field.
In fact, I have made some animations before. It looks only ok in a small resolution but not in a large one. Thanks.

M 07-03-2003 06:26 AM

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bettery, if you put it in a field.. personally i think if you blind it out with GI lighting, you may get a even more toyish look. I think you should still just try to lower the brightness :)... one sec i wanna try something with your image. Well, im no lighting master, this was supposed to be the tank going under something, and you just see the light from the sky.. maybe a cloud just parted or something from a war :D. So yea, darkness can make objects look more real :).

brian_ellebracht 07-03-2003 06:33 AM

If you want, send me the model in a Pm and I can retexture it for you. The model is great, I think some really nice dirty textures could really make it look impressive. if you are interested, take a look at my link for the JP Jeep. If you like my work, just send me the file, and I can have the new textures in a few days to a week, as long as you give me credit for my work, I don't mind. THanks!! Looks very nice!
Brian

bettery_wn 07-03-2003 03:55 PM

Im working on my texture now. I think it is a real challenge for me.

M, I'll change the hue as u suggested. But u have to be patient before I can make the great scene according to ur great idea.

Brian, thanks for ur help. I have visited ur website. Ur Jeep is incredibly real. It is awesome. I wonder how can u do the great job. I think u can give me some suggestions with ur experience.
BTW: The file of my tank is more than 10M, how can I send it to u? And what do "Pm" mean?
Thanks.

M 07-03-2003 04:00 PM

bettery, first off.. theres no time limit so take your time :D. Second, theres many ways of sending a 10 mb file, to a 100 mb file. You could do it over MIRC, or if brian has a big e-mail box, you could just e-mail it to him (but that probably wouldnt be the best method). Also, a PM is a Private message. Below someones post it says stuff like, (Profile, pm, email, www, search, buddy etc.) Now just click on the pm, put a subject and then your message and only the person who you sent it to can see it :D.

bettery_wn 07-03-2003 04:06 PM

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Here are some old test movies of the tank.

bettery_wn 07-03-2003 04:09 PM

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Next

bettery_wn 07-03-2003 04:13 PM

Mr. M, u are so nice. :) Thanks for the reply.

bettery_wn 07-03-2003 07:01 PM

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Here is the update. But still not the feeling. Please let me know if u have some suggestion. Thanks.

brian_ellebracht 07-03-2003 07:13 PM

its looking alot better! gotta ad dirt though.. Hmmm 10 mb?? Tried to zip it yet? Maya files when zipped are incredibly small. If you want you can send it here brian_ellebracht@digitaldejavu.com I think I can accept files under 5 mb, but when you zip the file, i am sure it would be much much smaller. If you are intersted in sending it to me, then if you don't mind send the textures that you allready have and I can rework those. THanks,
Brian

PM is Private message, but it would be easier to email it to me. Thanks

Sorry M, didn't see your post b4 mine :rolleyes:

M 08-03-2003 12:07 AM

BTW, you could cut the file with a program... it cuts the file into maybe 3 - 4 pieces, then gives you a "batch" file to put it all together... just a suggestion. Oh and bettery... i highly suggest you render it on something other than light blue :).. dont know why, just looks wierd. Very nice so far, looking a lot more realistic!

brian_ellebracht 08-03-2003 08:13 PM

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Thanks for sending me the file! Haven't really worked on it to much yet, but I thought that I would post 2 images. Changed the color of the textures a bit and I changed the Specular highlights as well...Depends on what you want. Do you want to keep it blue? like for a snowy area? In that case I could make it look like there is snow on it or something. Or if you want to make it brown, then I can add dust/dirt. THe other option is to make it more like an urban assult tank thing, then you would want it to be more greyish, with dust. Hmmm... whats your opinion? BTW you have done a great job on the textures so Far! I was really impressed with the bump maps, I thought that it was all geometry, but you had me fooled. Nice job. Let me know if you want to to work on it anymore,
Brian

brian_ellebracht 08-03-2003 08:14 PM

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here's the brown version...
Brian

M 08-03-2003 08:20 PM

Wow brian, great job. Thats amazing... lol, how long did this take you?

Alan 09-03-2003 01:49 AM

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This looks great but here's my suggestions:

1> the map looks too blurred on the large flat aresas, it looks too much like "Filter>Render>Difference Clouds" ;) Maybe some more noise or something added in would help.

2> The panels along the side look too much like a bump map. Maybe a displacement map or even geometry would help and look better

3> Nice big gun! But it needs a bunch of ammo to be fired from it! E.g. a belt of ammunition would look excellent!

This would be a cool challenge, to be given a model and then everyone has to texture it and see who gets the best results.
I love the tank model though, loads of great details

Alan

d24e 09-03-2003 02:00 AM

Actually I think the belt of ammunition is in the box at the person's end of the barrel, like with the M249 SAW machine gun.
Having bullets hang out outside a tank wouldn't be very smart I think since the bullets would explode when they get hit.

bettery_wn 09-03-2003 08:36 AM

Brian, thanks for the textures. Both of the them are great! I like them. The textures give the model more weight, more power and also more realistic. How I envy you!
I choice blue partly because I like it, but mainly because I did worse in other color. :(
And I think if u can add some dirt to the belts and the wheels, it may be more fit to the whole.
BTW, if u can change it to the green color, I can add some cover, such as branchs and leafs... cover the model and let it go to the forest to perform some secret missions... just thinking...Haha. Thanks.


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