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-   -   M16 or M16A1 (plus maybe a Marine) (https://simplymaya.com/forum/showthread.php?t=8397)

GreyFox 07-11-2003 12:06 AM

Quote:

Originally posted by RickStefani
How many polies are you trying to limit yourself to?
I think I'm going to limit myself somewhere between 3000-4000 triangles.

RickStefani 07-11-2003 12:12 AM

Looks like you are well low of that right now. What is the count? I would add some around the face.

GreyFox 07-11-2003 03:01 AM

Quote:

Originally posted by RickStefani
Looks like you are well low of that right now. What is the count? I would add some around the face.
After adding some detail to the torso and hands, I have about 3100 tri-polys. But that is with 500 poly hands ;)

Think I'm going to remove some polys from my now, smoother hand :)

Btw, could you give me some good tips on how I should improve the face. I could put up some better screenshots for you if you like.

GreyFox 08-11-2003 08:31 PM

Some updates
 
1 Attachment(s)
Here's the marine in the perspecive view:

GreyFox 08-11-2003 08:32 PM

1 Attachment(s)
Here's the guy from behind, you can see some new props here:

GreyFox 08-11-2003 08:34 PM

1 Attachment(s)
Here's the reworked hand in front view:

GreyFox 08-11-2003 08:37 PM

1 Attachment(s)
Here's the Marine rendered with GI_Joe:

GreyFox 08-11-2003 08:43 PM

Still got some work left to do on the face and, some more work on the hands. Then I'll work some on the troubleareas of animation.

GreyFox 09-11-2003 12:24 AM

No Comments?

Need some critique, and I need help with the face. Where I should improve and such?

GreyFox 09-11-2003 07:52 PM

Should probably have started a new thread with the marine, I guess ;)

Now everyone thinks this is only an M16...

adldesigner 09-11-2003 08:03 PM

Some more work on the hands.
Particularly those thumbs.
Maybe shave off some geometry in them too.

As per everything else, I like it very much. ;)

GreyFox 09-11-2003 11:37 PM

Thanks, yeah, was never happy with the thumbs.

Will look into it next week, working on a orc-face for the Challenge now ;)

GreyFox 20-11-2003 12:31 AM

This hasn't been updated for a while, so I thought I should just pop in and say that I will update this with a Textured M16 tomorrow. :)

Nailed 20-11-2003 05:40 AM

I think he looks a bit chubby in the last render you posted... could be just the angle / his jacket though. Other than that good job!

GreyFox 20-11-2003 08:13 AM

Yeah, I know. It's supposed to be his clothes, but it might be too much... it's vietnam so they don't run around in winter clothes :D


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