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-   -   Geometry disappears behind Image Plane (https://simplymaya.com/forum/showthread.php?t=9433)

Uglynakedguy 16-12-2003 11:33 AM

Geometry disappears behind Image Plane
 
Hi

I want to model using an image plane as background for the modeling.

It works fine putting on a image in the front and the side camera, and i can squeeze it back and forth in the attribute editor.

BUT - when i make my geometry, a sphere, and i try to wiev it in my 'side-wiev' it is ALWAYS behind the image plane!

I have tried to dolly the camera back and forth, turning of and on "fixed / looking through camera" - NOTHING :-( My Geometry is STILL behind the image plane!

What am i doing wrong?

Pony 16-12-2003 11:53 AM

move the image plane to the other side. You can do this whare you put the image in.

mtmckinley 16-12-2003 12:02 PM

I would recomend using geometry image planes rather than the camera-attached variety. Easier to handle.

Uglynakedguy 16-12-2003 12:03 PM

Hmm!

I am not sure i follow! I have posted the file on the same URL as before! Will u take a look it ?

http://konceptsalg.jubii.dk/rene/

// The Brother

3djoe 16-12-2003 12:34 PM

what mike says is to make poly plane then texture each plane with the reference image. then go to 6 shaded view and you can see the image then create a layer and reference it so you cant edit it when you have them moved into position.

Uglynakedguy 16-12-2003 12:39 PM

Yeah! I know! Thanks!

I did'nt reply on Mikes post, but Ponys post, and i still dont understand what he wants me to do :-)

But thank u for replying! I know it is the easiet way to do the 'image plane' --> to attach it to a Geometry Plane instead of the Camera.

HOWEVER - i don't understand why this problem occur and i HATE when i don't understand why problems occure.....!

:-)

3djoe 16-12-2003 12:48 PM

Ok I see.

I think he ment if you cant see the geometry behind the image plane you can move to the other side of the grid .

Go to the view you want to move the image plane and in the window select view/select camera then in the channel box select image plane and you will see a bunch of options move the image plane into position

center x,y,z

this way the geometry will not protrude thu te image and you wont see it.

Uglynakedguy 16-12-2003 12:57 PM

Hi 3djoe

Thanx again for replying :-)

BUT - that is excactly what i ment......no matter WHAT i do for centering the image plane in x, y and z, still the geometry is behind the image plane!

It is VERY weird - u could, if u want and have the time, try to download the "project-files" from the URL i have posted.

There u can see what is wrong and why i am so frustrated.

Thanx again :-)

Pony 16-12-2003 01:47 PM

sorry I wasn't more clear. 3djoe explained me very well though.. LOL

Uglynakedguy 16-12-2003 01:59 PM

Still cant figure it out --> look at the image
 
1 Attachment(s)
:banghead:

Hi guys!

It is not because i do not understand what u are saying - i do, i do :-)

BUT! Changing the x, y and z center does not solve my problem - i am sorry. ( I REALLY appriciate ur respons though )

SO! That is why i have uploaded this picture - so u can see what is going on in my .mb-file!

Take a look at it, plz :-)

mtmckinley 16-12-2003 02:36 PM

sounds like a video card issue.

3djoe 16-12-2003 02:37 PM

Ok I see your problem with the front view!

Got to the front view panel select

view/predefined bookmarks/
then select back or front and the view should change.

Uglynakedguy 16-12-2003 02:57 PM

The never ending story.......
 
Hi again 3djoe

I'm so so so so so sorry, but that did'nt solve my problem either :(

I can understand if you now choose to throw in the towel...:-)

Down below i will post two images - one with the bookmark as front, and one as back.

Again - thank u for replying! :-)

Uglynakedguy 16-12-2003 02:59 PM

Never ending story POST I ( front )
 
1 Attachment(s)
Bookmark >> Front

Uglynakedguy 16-12-2003 03:00 PM

Never ending story POST II ( back )
 
1 Attachment(s)
Bookmark >> back

cavalt 16-12-2003 03:50 PM

Hey Nakedguy. Instead of moving the image plane, try moving your sphere to the other side of the grid. Give that a try and post the result.

Uglynakedguy 16-12-2003 03:55 PM

Here u go
 
1 Attachment(s)
Hi Cavalt

I am not excactly sure what u mean, but look at the screenshot and see if got ur thought right!

:-)

Thank u for replying!

caligraphics 16-12-2003 03:55 PM

Sorry for writing this in Danish :

Rene : lad være med at bruge image plane funktionen, den sutter.. den giver lav frame rate osv..

Du laver et polygon plane. lave et materiale - f.eks en lambert og prob dit billede på den lambert.. giv dit poly plane det materiale og flyt så rundt på dit poly plane.

Dette er MEGET lettere at styre, samt at det sløver ikke Maya ned. Du kan lægge dine fake imageplanes i et layer og tænde og slukke for det, når du har brug for det, samt at du kan flytte rudt på dem som det passer dig ..

Husk dog at du skal være i shaded og texture mode før du kan se dit image plane. Dette gør du ved at trykke på 6 - tallet på dit keyboard (toggler active view til shaded texture mode)


Hilsner

Carsten, din personlige Maya support :P hehehe

Uglynakedguy 16-12-2003 04:00 PM

Hi guys

Sorry for replying in Danish :-)

Hej Carsten: Tak for dit svar. Alt det dér VED jeg godt. :-P :-D

Men ser du; det der er mit issue lige nu er at når jeg ser alle de online tutorials der er på nettet + den DVD jeg fik med mit Maya 5.0, SKAL DET DÉR KUNNE LADE SIG GØRE, og det kan det ikke sådan som mit Maya opfører sig lige nu, og jeg kan ikke FORDRAGE når jeg ikke ved hvorfor tingene ikke fungerer! Jeg vil have en forklaring.

Men - endnu en gang! Tak fordi du gad tage dig tid til at svare :-)

Undskyld at jeg er vanskelig!

Broder Brokop

3djoe 16-12-2003 04:58 PM

1 Attachment(s)
Ok I downloaded your scene and I got this.

3djoe 16-12-2003 05:01 PM

1 Attachment(s)
I also resaved the scene with the nurbs sphere try opening it now.

Uglynakedguy 16-12-2003 05:01 PM

LOL

What the.......???????????

THAT is odd! It makes no sense!

So - the only thing left for me to do is; delete all my preferences, and see what that gives me, right??

Thanx again :-)

mtmckinley 16-12-2003 05:21 PM

video card! ;)

caligraphics 16-12-2003 05:22 PM

perhaps your prefs file got screwed :P

3djoe 16-12-2003 05:28 PM

Quote:

video card
OK Mike I think has the answer.
I thinks MIke as seen this before.

Uglynakedguy 16-12-2003 05:30 PM

Video card / preferences
 
1 Attachment(s)
Hmmm! Maybe it could be my Video Card making this error!

Try and see the 'error' it performs everytime i use the 'paint-brush' tool. Making this odd trail following the cursor......!

Look at the screenshot i have posted, and see f.eks. what it does when i am using the 'sculpt surface tool.'

ps. Do u know how to delete the preferences?

pps. How will u make a straw bend in the wind, using dynamic fields on geometry ( Not fur )

Uglynakedguy 16-12-2003 05:31 PM

ppps
 
What video card would u recommend?

3djoe 16-12-2003 05:35 PM

Go to your mydocs/maya/prefs and delete userprefs.mel amd windowprefs.mel

I use a geforce 4 ti4600 128ddr and runs great.

Uglynakedguy 16-12-2003 05:42 PM

Well - that did'nt help either. Guess it most be my video card then :-(

3djoe 16-12-2003 05:44 PM

try setting the image planes as geometry like mike said earlier and you can get started atleast.

Uglynakedguy 16-12-2003 05:47 PM

Yep! Will do that! Thanx a lot guys!

BTW. If u have any ideas how to make fields affect geometry to bend like a 'straw' in the wind......plz let me know! :-)

3djoe 16-12-2003 05:52 PM

no i dont but I will look as it would be cool to know how to do.

jasonDC 21-11-2012 10:34 AM

The real answer.
 
Quote:

Originally Posted by Uglynakedguy (Post 94742)
Hi

I want to model using an image plane as background for the modeling.

It works fine putting on a image in the front and the side camera, and i can squeeze it back and forth in the attribute editor.

BUT - when i make my geometry, a sphere, and i try to wiev it in my 'side-wiev' it is ALWAYS behind the image plane!

I have tried to dolly the camera back and forth, turning of and on "fixed / looking through camera" - NOTHING :-( My Geometry is STILL behind the image plane!

What am i doing wrong?

I had the same problem...
See this tutorial - http://www.digitaltutors.com/11/training.php?vid=7270
Or
select images plane (view/image plane/image plane attributes)... then in the properties under placement click in depth then hold control and drag with right mouse button to slide the image forward and backward from your camera till it is behind your geometry.

j

sushin 28-07-2020 08:25 AM

hi bro , i have a solution for u , go to attribute editor of your camera that attach the image plan , chose environment tab , click on a cursor beside "Create" tab of Image Plane , go to Placement tab , increase the number of Depth .
hope it will help you .


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