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Posted By Mickeal_alex On 04-01-2011 | Views: 349,528 Replies: 229
Hy guys, this is the topology that i use on most of my characters, here i have a next gen character that i finished on the left and on the right is the high rez version of that character.
Posted By Mickeal_alex On 16-06-2009 | Views: 28,797 Replies: 154
Amaizing work man, youre becoming as good as Zack Petrock, check out his latest tutorials if you need more help with anatomy even though i dont think you do!
Posted By Mickeal_alex On 13-03-2009 | Views: 3,666 Replies: 38
Thanks, today i will start with the muscles, also i had some fun in zbrush with the model and i made him look like The Grim Reaper, the cloth was made completly in zbrush.
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
My bad
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
I said in the beginnning that i got inspired by the tutorial Form of Anatomy by Zack Petrock.
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
Well the hand there is made up of several small bones, same as the foot but i didn't bother making them because i will cover the skelet with muscle.If you look at the tutorial Zack makes it the same...
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
Here are some renders
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
And with this concludes the skeleton, i cleaned up as much as i could the normal maps in photoshop and i think i looks okay. Next up are the muscles.
Posted By Mickeal_alex On 12-03-2009 | Views: 3,666 Replies: 38
Update
Posted By Mickeal_alex On 09-03-2009 | Views: 3,666 Replies: 38
The hand
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