Showing results 1 to 6 of 6
Search took 0.00 seconds.
Search: Posts Made By: pictor2000
Posted By pictor2000 On 03-06-2015 | Views: 4,805 Replies: 0
Hi
Is it possible to make moving nParticles collide with a moving fluid? I can get the fluid field to move the nParticles, but the fluid passes right through the nParticles. What I want is to get...
Posted By pictor2000 On 20-02-2012 | Views: 12,414 Replies: 11
Thanks for the confirmation. Also tested Maya 2011 32bit. Same problem.
Posted By pictor2000 On 13-02-2012 | Views: 12,414 Replies: 11
Sorry, here's the screenshot with the channel box for polypipe.
Posted By pictor2000 On 13-02-2012 | Views: 12,414 Replies: 11
Hi
Here's a screenshot - I've created a cylinder (bottom) and a polypipe (top) both with radius = 2 and height = 10 so it's easier to see.
Thanks for the feedback.
Posted By pictor2000 On 06-02-2012 | Views: 12,414 Replies: 11
Hi
I'm having a problem setting the height of a polygon pipe - the object height always ends up half the units I set the height at. Sorry if I'm making some basic error. Will really appreciate...
Posted By pictor2000 On 12-01-2012 | Views: 2,150 Replies: 0
Hi
I'm using nParticles to simulate colliding granules. The sim works great but now I would like to log some of the collision data. Can I use MEL to log the collision data?
Tx
Showing results 1 to 6 of 6